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// taskwait.h
#ifndef _TASKWAIT_H_
#define _TASKWAIT_H_
class CInstanceManager;
class CTerrain;
class CBrain;
class CPhysics;
class CObject;
class CTaskWait : public CTask
{
public:
CTaskWait(CInstanceManager* iMan, CObject* object);
~CTaskWait();
BOOL EventProcess(const Event &event);
Error Start(float time);
Error IsEnded();
protected:
protected:
float m_waitTime;
float m_passTime;
BOOL m_bEnded;
};
#endif //_TASKWAIT_H_
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