// taskwait.h #ifndef _TASKWAIT_H_ #define _TASKWAIT_H_ class CInstanceManager; class CTerrain; class CBrain; class CPhysics; class CObject; class CTaskWait : public CTask { public: CTaskWait(CInstanceManager* iMan, CObject* object); ~CTaskWait(); BOOL EventProcess(const Event &event); Error Start(float time); Error IsEnded(); protected: protected: float m_waitTime; float m_passTime; BOOL m_bEnded; }; #endif //_TASKWAIT_H_