Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Added music files cache | krzys-h | 2013-04-13 | 1 | -0/+2 |
* | Implemented AudioChange (partially) | krzys-h | 2013-04-13 | 1 | -1/+1 |
* | * Fixed problem with MuteAll and some sounds not playing after muting other s... | erihel | 2013-04-09 | 1 | -1/+0 |
* | * Adjusted pan computing function from original game (2D sound should work co... | erihel | 2013-04-08 | 1 | -0/+3 |
* | CInstanceManager refactoring | Piotr DziwiĆski | 2013-02-17 | 1 | -1/+0 |
* | * Fixed sound pitch causing segfault | erihel | 2013-01-16 | 1 | -0/+1 |
* | * Removed alut | erihel | 2013-01-14 | 1 | -3/+5 |
* | * Fixed pitch calculation (sound in cut scenes will work as well as robot tra... | erihel | 2013-01-09 | 1 | -2/+2 |
* | * Changed Ret to Get methods in sound module | erihel | 2012-12-25 | 1 | -5/+5 |
* | removing plugins for gold version (for mxe cross compiling) | erihel | 2012-12-20 | 1 | -0/+94 |