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author | erihel <erihel@gmail.com> | 2013-04-09 13:20:31 +0200 |
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committer | erihel <erihel@gmail.com> | 2013-04-09 13:20:31 +0200 |
commit | 99d386b61a29e6f8cadf2f91019017736c681f00 (patch) | |
tree | dfa93a0d9f4cc0ebf3c5c49f17b20e9eef10fa81 /src/sound/oalsound/alsound.h | |
parent | a66abd4990c6c415bafe3ce879bc67d7539a2901 (diff) | |
download | colobot-99d386b61a29e6f8cadf2f91019017736c681f00.tar.gz colobot-99d386b61a29e6f8cadf2f91019017736c681f00.tar.bz2 colobot-99d386b61a29e6f8cadf2f91019017736c681f00.zip |
* Fixed problem with MuteAll and some sounds not playing after muting other sounds (like game menu sound)
Diffstat (limited to 'src/sound/oalsound/alsound.h')
-rw-r--r-- | src/sound/oalsound/alsound.h | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/sound/oalsound/alsound.h b/src/sound/oalsound/alsound.h index 725aa2a..5701997 100644 --- a/src/sound/oalsound/alsound.h +++ b/src/sound/oalsound/alsound.h @@ -85,7 +85,6 @@ class ALSound : public CSoundInterface bool mEnabled; bool m3D; - bool mMute; float mAudioVolume; float mMusicVolume; ALCdevice* mDevice; |