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author | Corey Hulen <corey@hulen.com> | 2017-03-24 23:31:34 -0700 |
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committer | enahum <nahumhbl@gmail.com> | 2017-03-25 03:31:34 -0300 |
commit | 54d3d47daf9190275bbdaf8703b84969a4593451 (patch) | |
tree | 05899b296d0186c1a0da8a540bc486e34ad8eec9 /vendor/github.com/mitchellh/mapstructure/mapstructure.go | |
parent | 7460302dec7796e01c98264e84bece8169cb6ed9 (diff) | |
download | chat-54d3d47daf9190275bbdaf8703b84969a4593451.tar.gz chat-54d3d47daf9190275bbdaf8703b84969a4593451.tar.bz2 chat-54d3d47daf9190275bbdaf8703b84969a4593451.zip |
PLT-6076 Adding viper libs for config file changes (#5871)
* Adding viper libs for config file changes
* Removing the old fsnotify lib
* updating some missing libs
Diffstat (limited to 'vendor/github.com/mitchellh/mapstructure/mapstructure.go')
-rw-r--r-- | vendor/github.com/mitchellh/mapstructure/mapstructure.go | 823 |
1 files changed, 823 insertions, 0 deletions
diff --git a/vendor/github.com/mitchellh/mapstructure/mapstructure.go b/vendor/github.com/mitchellh/mapstructure/mapstructure.go new file mode 100644 index 000000000..6dee0ef0a --- /dev/null +++ b/vendor/github.com/mitchellh/mapstructure/mapstructure.go @@ -0,0 +1,823 @@ +// The mapstructure package exposes functionality to convert an +// arbitrary map[string]interface{} into a native Go structure. +// +// The Go structure can be arbitrarily complex, containing slices, +// other structs, etc. and the decoder will properly decode nested +// maps and so on into the proper structures in the native Go struct. +// See the examples to see what the decoder is capable of. +package mapstructure + +import ( + "encoding/json" + "errors" + "fmt" + "reflect" + "sort" + "strconv" + "strings" +) + +// DecodeHookFunc is the callback function that can be used for +// data transformations. See "DecodeHook" in the DecoderConfig +// struct. +// +// The type should be DecodeHookFuncType or DecodeHookFuncKind. +// Either is accepted. Types are a superset of Kinds (Types can return +// Kinds) and are generally a richer thing to use, but Kinds are simpler +// if you only need those. +// +// The reason DecodeHookFunc is multi-typed is for backwards compatibility: +// we started with Kinds and then realized Types were the better solution, +// but have a promise to not break backwards compat so we now support +// both. +type DecodeHookFunc interface{} + +type DecodeHookFuncType func(reflect.Type, reflect.Type, interface{}) (interface{}, error) +type DecodeHookFuncKind func(reflect.Kind, reflect.Kind, interface{}) (interface{}, error) + +// DecoderConfig is the configuration that is used to create a new decoder +// and allows customization of various aspects of decoding. +type DecoderConfig struct { + // DecodeHook, if set, will be called before any decoding and any + // type conversion (if WeaklyTypedInput is on). This lets you modify + // the values before they're set down onto the resulting struct. + // + // If an error is returned, the entire decode will fail with that + // error. + DecodeHook DecodeHookFunc + + // If ErrorUnused is true, then it is an error for there to exist + // keys in the original map that were unused in the decoding process + // (extra keys). + ErrorUnused bool + + // ZeroFields, if set to true, will zero fields before writing them. + // For example, a map will be emptied before decoded values are put in + // it. If this is false, a map will be merged. + ZeroFields bool + + // If WeaklyTypedInput is true, the decoder will make the following + // "weak" conversions: + // + // - bools to string (true = "1", false = "0") + // - numbers to string (base 10) + // - bools to int/uint (true = 1, false = 0) + // - strings to int/uint (base implied by prefix) + // - int to bool (true if value != 0) + // - string to bool (accepts: 1, t, T, TRUE, true, True, 0, f, F, + // FALSE, false, False. Anything else is an error) + // - empty array = empty map and vice versa + // - negative numbers to overflowed uint values (base 10) + // - slice of maps to a merged map + // - single values are converted to slices if required. Each + // element is weakly decoded. For example: "4" can become []int{4} + // if the target type is an int slice. + // + WeaklyTypedInput bool + + // Metadata is the struct that will contain extra metadata about + // the decoding. If this is nil, then no metadata will be tracked. + Metadata *Metadata + + // Result is a pointer to the struct that will contain the decoded + // value. + Result interface{} + + // The tag name that mapstructure reads for field names. This + // defaults to "mapstructure" + TagName string +} + +// A Decoder takes a raw interface value and turns it into structured +// data, keeping track of rich error information along the way in case +// anything goes wrong. Unlike the basic top-level Decode method, you can +// more finely control how the Decoder behaves using the DecoderConfig +// structure. The top-level Decode method is just a convenience that sets +// up the most basic Decoder. +type Decoder struct { + config *DecoderConfig +} + +// Metadata contains information about decoding a structure that +// is tedious or difficult to get otherwise. +type Metadata struct { + // Keys are the keys of the structure which were successfully decoded + Keys []string + + // Unused is a slice of keys that were found in the raw value but + // weren't decoded since there was no matching field in the result interface + Unused []string +} + +// Decode takes a map and uses reflection to convert it into the +// given Go native structure. val must be a pointer to a struct. +func Decode(m interface{}, rawVal interface{}) error { + config := &DecoderConfig{ + Metadata: nil, + Result: rawVal, + } + + decoder, err := NewDecoder(config) + if err != nil { + return err + } + + return decoder.Decode(m) +} + +// WeakDecode is the same as Decode but is shorthand to enable +// WeaklyTypedInput. See DecoderConfig for more info. +func WeakDecode(input, output interface{}) error { + config := &DecoderConfig{ + Metadata: nil, + Result: output, + WeaklyTypedInput: true, + } + + decoder, err := NewDecoder(config) + if err != nil { + return err + } + + return decoder.Decode(input) +} + +// NewDecoder returns a new decoder for the given configuration. Once +// a decoder has been returned, the same configuration must not be used +// again. +func NewDecoder(config *DecoderConfig) (*Decoder, error) { + val := reflect.ValueOf(config.Result) + if val.Kind() != reflect.Ptr { + return nil, errors.New("result must be a pointer") + } + + val = val.Elem() + if !val.CanAddr() { + return nil, errors.New("result must be addressable (a pointer)") + } + + if config.Metadata != nil { + if config.Metadata.Keys == nil { + config.Metadata.Keys = make([]string, 0) + } + + if config.Metadata.Unused == nil { + config.Metadata.Unused = make([]string, 0) + } + } + + if config.TagName == "" { + config.TagName = "mapstructure" + } + + result := &Decoder{ + config: config, + } + + return result, nil +} + +// Decode decodes the given raw interface to the target pointer specified +// by the configuration. +func (d *Decoder) Decode(raw interface{}) error { + return d.decode("", raw, reflect.ValueOf(d.config.Result).Elem()) +} + +// Decodes an unknown data type into a specific reflection value. +func (d *Decoder) decode(name string, data interface{}, val reflect.Value) error { + if data == nil { + // If the data is nil, then we don't set anything. + return nil + } + + dataVal := reflect.ValueOf(data) + if !dataVal.IsValid() { + // If the data value is invalid, then we just set the value + // to be the zero value. + val.Set(reflect.Zero(val.Type())) + return nil + } + + if d.config.DecodeHook != nil { + // We have a DecodeHook, so let's pre-process the data. + var err error + data, err = DecodeHookExec( + d.config.DecodeHook, + dataVal.Type(), val.Type(), data) + if err != nil { + return fmt.Errorf("error decoding '%s': %s", name, err) + } + } + + var err error + dataKind := getKind(val) + switch dataKind { + case reflect.Bool: + err = d.decodeBool(name, data, val) + case reflect.Interface: + err = d.decodeBasic(name, data, val) + case reflect.String: + err = d.decodeString(name, data, val) + case reflect.Int: + err = d.decodeInt(name, data, val) + case reflect.Uint: + err = d.decodeUint(name, data, val) + case reflect.Float32: + err = d.decodeFloat(name, data, val) + case reflect.Struct: + err = d.decodeStruct(name, data, val) + case reflect.Map: + err = d.decodeMap(name, data, val) + case reflect.Ptr: + err = d.decodePtr(name, data, val) + case reflect.Slice: + err = d.decodeSlice(name, data, val) + case reflect.Func: + err = d.decodeFunc(name, data, val) + default: + // If we reached this point then we weren't able to decode it + return fmt.Errorf("%s: unsupported type: %s", name, dataKind) + } + + // If we reached here, then we successfully decoded SOMETHING, so + // mark the key as used if we're tracking metadata. + if d.config.Metadata != nil && name != "" { + d.config.Metadata.Keys = append(d.config.Metadata.Keys, name) + } + + return err +} + +// This decodes a basic type (bool, int, string, etc.) and sets the +// value to "data" of that type. +func (d *Decoder) decodeBasic(name string, data interface{}, val reflect.Value) error { + dataVal := reflect.ValueOf(data) + if !dataVal.IsValid() { + dataVal = reflect.Zero(val.Type()) + } + + dataValType := dataVal.Type() + if !dataValType.AssignableTo(val.Type()) { + return fmt.Errorf( + "'%s' expected type '%s', got '%s'", + name, val.Type(), dataValType) + } + + val.Set(dataVal) + return nil +} + +func (d *Decoder) decodeString(name string, data interface{}, val reflect.Value) error { + dataVal := reflect.ValueOf(data) + dataKind := getKind(dataVal) + + converted := true + switch { + case dataKind == reflect.String: + val.SetString(dataVal.String()) + case dataKind == reflect.Bool && d.config.WeaklyTypedInput: + if dataVal.Bool() { + val.SetString("1") + } else { + val.SetString("0") + } + case dataKind == reflect.Int && d.config.WeaklyTypedInput: + val.SetString(strconv.FormatInt(dataVal.Int(), 10)) + case dataKind == reflect.Uint && d.config.WeaklyTypedInput: + val.SetString(strconv.FormatUint(dataVal.Uint(), 10)) + case dataKind == reflect.Float32 && d.config.WeaklyTypedInput: + val.SetString(strconv.FormatFloat(dataVal.Float(), 'f', -1, 64)) + case dataKind == reflect.Slice && d.config.WeaklyTypedInput: + dataType := dataVal.Type() + elemKind := dataType.Elem().Kind() + switch { + case elemKind == reflect.Uint8: + val.SetString(string(dataVal.Interface().([]uint8))) + default: + converted = false + } + default: + converted = false + } + + if !converted { + return fmt.Errorf( + "'%s' expected type '%s', got unconvertible type '%s'", + name, val.Type(), dataVal.Type()) + } + + return nil +} + +func (d *Decoder) decodeInt(name string, data interface{}, val reflect.Value) error { + dataVal := reflect.ValueOf(data) + dataKind := getKind(dataVal) + dataType := dataVal.Type() + + switch { + case dataKind == reflect.Int: + val.SetInt(dataVal.Int()) + case dataKind == reflect.Uint: + val.SetInt(int64(dataVal.Uint())) + case dataKind == reflect.Float32: + val.SetInt(int64(dataVal.Float())) + case dataKind == reflect.Bool && d.config.WeaklyTypedInput: + if dataVal.Bool() { + val.SetInt(1) + } else { + val.SetInt(0) + } + case dataKind == reflect.String && d.config.WeaklyTypedInput: + i, err := strconv.ParseInt(dataVal.String(), 0, val.Type().Bits()) + if err == nil { + val.SetInt(i) + } else { + return fmt.Errorf("cannot parse '%s' as int: %s", name, err) + } + case dataType.PkgPath() == "encoding/json" && dataType.Name() == "Number": + jn := data.(json.Number) + i, err := jn.Int64() + if err != nil { + return fmt.Errorf( + "error decoding json.Number into %s: %s", name, err) + } + val.SetInt(i) + default: + return fmt.Errorf( + "'%s' expected type '%s', got unconvertible type '%s'", + name, val.Type(), dataVal.Type()) + } + + return nil +} + +func (d *Decoder) decodeUint(name string, data interface{}, val reflect.Value) error { + dataVal := reflect.ValueOf(data) + dataKind := getKind(dataVal) + + switch { + case dataKind == reflect.Int: + i := dataVal.Int() + if i < 0 && !d.config.WeaklyTypedInput { + return fmt.Errorf("cannot parse '%s', %d overflows uint", + name, i) + } + val.SetUint(uint64(i)) + case dataKind == reflect.Uint: + val.SetUint(dataVal.Uint()) + case dataKind == reflect.Float32: + f := dataVal.Float() + if f < 0 && !d.config.WeaklyTypedInput { + return fmt.Errorf("cannot parse '%s', %f overflows uint", + name, f) + } + val.SetUint(uint64(f)) + case dataKind == reflect.Bool && d.config.WeaklyTypedInput: + if dataVal.Bool() { + val.SetUint(1) + } else { + val.SetUint(0) + } + case dataKind == reflect.String && d.config.WeaklyTypedInput: + i, err := strconv.ParseUint(dataVal.String(), 0, val.Type().Bits()) + if err == nil { + val.SetUint(i) + } else { + return fmt.Errorf("cannot parse '%s' as uint: %s", name, err) + } + default: + return fmt.Errorf( + "'%s' expected type '%s', got unconvertible type '%s'", + name, val.Type(), dataVal.Type()) + } + + return nil +} + +func (d *Decoder) decodeBool(name string, data interface{}, val reflect.Value) error { + dataVal := reflect.ValueOf(data) + dataKind := getKind(dataVal) + + switch { + case dataKind == reflect.Bool: + val.SetBool(dataVal.Bool()) + case dataKind == reflect.Int && d.config.WeaklyTypedInput: + val.SetBool(dataVal.Int() != 0) + case dataKind == reflect.Uint && d.config.WeaklyTypedInput: + val.SetBool(dataVal.Uint() != 0) + case dataKind == reflect.Float32 && d.config.WeaklyTypedInput: + val.SetBool(dataVal.Float() != 0) + case dataKind == reflect.String && d.config.WeaklyTypedInput: + b, err := strconv.ParseBool(dataVal.String()) + if err == nil { + val.SetBool(b) + } else if dataVal.String() == "" { + val.SetBool(false) + } else { + return fmt.Errorf("cannot parse '%s' as bool: %s", name, err) + } + default: + return fmt.Errorf( + "'%s' expected type '%s', got unconvertible type '%s'", + name, val.Type(), dataVal.Type()) + } + + return nil +} + +func (d *Decoder) decodeFloat(name string, data interface{}, val reflect.Value) error { + dataVal := reflect.ValueOf(data) + dataKind := getKind(dataVal) + dataType := dataVal.Type() + + switch { + case dataKind == reflect.Int: + val.SetFloat(float64(dataVal.Int())) + case dataKind == reflect.Uint: + val.SetFloat(float64(dataVal.Uint())) + case dataKind == reflect.Float32: + val.SetFloat(float64(dataVal.Float())) + case dataKind == reflect.Bool && d.config.WeaklyTypedInput: + if dataVal.Bool() { + val.SetFloat(1) + } else { + val.SetFloat(0) + } + case dataKind == reflect.String && d.config.WeaklyTypedInput: + f, err := strconv.ParseFloat(dataVal.String(), val.Type().Bits()) + if err == nil { + val.SetFloat(f) + } else { + return fmt.Errorf("cannot parse '%s' as float: %s", name, err) + } + case dataType.PkgPath() == "encoding/json" && dataType.Name() == "Number": + jn := data.(json.Number) + i, err := jn.Float64() + if err != nil { + return fmt.Errorf( + "error decoding json.Number into %s: %s", name, err) + } + val.SetFloat(i) + default: + return fmt.Errorf( + "'%s' expected type '%s', got unconvertible type '%s'", + name, val.Type(), dataVal.Type()) + } + + return nil +} + +func (d *Decoder) decodeMap(name string, data interface{}, val reflect.Value) error { + valType := val.Type() + valKeyType := valType.Key() + valElemType := valType.Elem() + + // By default we overwrite keys in the current map + valMap := val + + // If the map is nil or we're purposely zeroing fields, make a new map + if valMap.IsNil() || d.config.ZeroFields { + // Make a new map to hold our result + mapType := reflect.MapOf(valKeyType, valElemType) + valMap = reflect.MakeMap(mapType) + } + + // Check input type + dataVal := reflect.Indirect(reflect.ValueOf(data)) + if dataVal.Kind() != reflect.Map { + // In weak mode, we accept a slice of maps as an input... + if d.config.WeaklyTypedInput { + switch dataVal.Kind() { + case reflect.Array, reflect.Slice: + // Special case for BC reasons (covered by tests) + if dataVal.Len() == 0 { + val.Set(valMap) + return nil + } + + for i := 0; i < dataVal.Len(); i++ { + err := d.decode( + fmt.Sprintf("%s[%d]", name, i), + dataVal.Index(i).Interface(), val) + if err != nil { + return err + } + } + + return nil + } + } + + return fmt.Errorf("'%s' expected a map, got '%s'", name, dataVal.Kind()) + } + + // Accumulate errors + errors := make([]string, 0) + + for _, k := range dataVal.MapKeys() { + fieldName := fmt.Sprintf("%s[%s]", name, k) + + // First decode the key into the proper type + currentKey := reflect.Indirect(reflect.New(valKeyType)) + if err := d.decode(fieldName, k.Interface(), currentKey); err != nil { + errors = appendErrors(errors, err) + continue + } + + // Next decode the data into the proper type + v := dataVal.MapIndex(k).Interface() + currentVal := reflect.Indirect(reflect.New(valElemType)) + if err := d.decode(fieldName, v, currentVal); err != nil { + errors = appendErrors(errors, err) + continue + } + + valMap.SetMapIndex(currentKey, currentVal) + } + + // Set the built up map to the value + val.Set(valMap) + + // If we had errors, return those + if len(errors) > 0 { + return &Error{errors} + } + + return nil +} + +func (d *Decoder) decodePtr(name string, data interface{}, val reflect.Value) error { + // Create an element of the concrete (non pointer) type and decode + // into that. Then set the value of the pointer to this type. + valType := val.Type() + valElemType := valType.Elem() + + realVal := val + if realVal.IsNil() || d.config.ZeroFields { + realVal = reflect.New(valElemType) + } + + if err := d.decode(name, data, reflect.Indirect(realVal)); err != nil { + return err + } + + val.Set(realVal) + return nil +} + +func (d *Decoder) decodeFunc(name string, data interface{}, val reflect.Value) error { + // Create an element of the concrete (non pointer) type and decode + // into that. Then set the value of the pointer to this type. + dataVal := reflect.Indirect(reflect.ValueOf(data)) + if val.Type() != dataVal.Type() { + return fmt.Errorf( + "'%s' expected type '%s', got unconvertible type '%s'", + name, val.Type(), dataVal.Type()) + } + val.Set(dataVal) + return nil +} + +func (d *Decoder) decodeSlice(name string, data interface{}, val reflect.Value) error { + dataVal := reflect.Indirect(reflect.ValueOf(data)) + dataValKind := dataVal.Kind() + valType := val.Type() + valElemType := valType.Elem() + sliceType := reflect.SliceOf(valElemType) + + valSlice := val + if valSlice.IsNil() || d.config.ZeroFields { + // Check input type + if dataValKind != reflect.Array && dataValKind != reflect.Slice { + if d.config.WeaklyTypedInput { + switch { + // Empty maps turn into empty slices + case dataValKind == reflect.Map: + if dataVal.Len() == 0 { + val.Set(reflect.MakeSlice(sliceType, 0, 0)) + return nil + } + + // All other types we try to convert to the slice type + // and "lift" it into it. i.e. a string becomes a string slice. + default: + // Just re-try this function with data as a slice. + return d.decodeSlice(name, []interface{}{data}, val) + } + } + + return fmt.Errorf( + "'%s': source data must be an array or slice, got %s", name, dataValKind) + + } + + // Make a new slice to hold our result, same size as the original data. + valSlice = reflect.MakeSlice(sliceType, dataVal.Len(), dataVal.Len()) + } + + // Accumulate any errors + errors := make([]string, 0) + + for i := 0; i < dataVal.Len(); i++ { + currentData := dataVal.Index(i).Interface() + for valSlice.Len() <= i { + valSlice = reflect.Append(valSlice, reflect.Zero(valElemType)) + } + currentField := valSlice.Index(i) + + fieldName := fmt.Sprintf("%s[%d]", name, i) + if err := d.decode(fieldName, currentData, currentField); err != nil { + errors = appendErrors(errors, err) + } + } + + // Finally, set the value to the slice we built up + val.Set(valSlice) + + // If there were errors, we return those + if len(errors) > 0 { + return &Error{errors} + } + + return nil +} + +func (d *Decoder) decodeStruct(name string, data interface{}, val reflect.Value) error { + dataVal := reflect.Indirect(reflect.ValueOf(data)) + + // If the type of the value to write to and the data match directly, + // then we just set it directly instead of recursing into the structure. + if dataVal.Type() == val.Type() { + val.Set(dataVal) + return nil + } + + dataValKind := dataVal.Kind() + if dataValKind != reflect.Map { + return fmt.Errorf("'%s' expected a map, got '%s'", name, dataValKind) + } + + dataValType := dataVal.Type() + if kind := dataValType.Key().Kind(); kind != reflect.String && kind != reflect.Interface { + return fmt.Errorf( + "'%s' needs a map with string keys, has '%s' keys", + name, dataValType.Key().Kind()) + } + + dataValKeys := make(map[reflect.Value]struct{}) + dataValKeysUnused := make(map[interface{}]struct{}) + for _, dataValKey := range dataVal.MapKeys() { + dataValKeys[dataValKey] = struct{}{} + dataValKeysUnused[dataValKey.Interface()] = struct{}{} + } + + errors := make([]string, 0) + + // This slice will keep track of all the structs we'll be decoding. + // There can be more than one struct if there are embedded structs + // that are squashed. + structs := make([]reflect.Value, 1, 5) + structs[0] = val + + // Compile the list of all the fields that we're going to be decoding + // from all the structs. + fields := make(map[*reflect.StructField]reflect.Value) + for len(structs) > 0 { + structVal := structs[0] + structs = structs[1:] + + structType := structVal.Type() + + for i := 0; i < structType.NumField(); i++ { + fieldType := structType.Field(i) + fieldKind := fieldType.Type.Kind() + + // If "squash" is specified in the tag, we squash the field down. + squash := false + tagParts := strings.Split(fieldType.Tag.Get(d.config.TagName), ",") + for _, tag := range tagParts[1:] { + if tag == "squash" { + squash = true + break + } + } + + if squash { + if fieldKind != reflect.Struct { + errors = appendErrors(errors, + fmt.Errorf("%s: unsupported type for squash: %s", fieldType.Name, fieldKind)) + } else { + structs = append(structs, val.FieldByName(fieldType.Name)) + } + continue + } + + // Normal struct field, store it away + fields[&fieldType] = structVal.Field(i) + } + } + + for fieldType, field := range fields { + fieldName := fieldType.Name + + tagValue := fieldType.Tag.Get(d.config.TagName) + tagValue = strings.SplitN(tagValue, ",", 2)[0] + if tagValue != "" { + fieldName = tagValue + } + + rawMapKey := reflect.ValueOf(fieldName) + rawMapVal := dataVal.MapIndex(rawMapKey) + if !rawMapVal.IsValid() { + // Do a slower search by iterating over each key and + // doing case-insensitive search. + for dataValKey := range dataValKeys { + mK, ok := dataValKey.Interface().(string) + if !ok { + // Not a string key + continue + } + + if strings.EqualFold(mK, fieldName) { + rawMapKey = dataValKey + rawMapVal = dataVal.MapIndex(dataValKey) + break + } + } + + if !rawMapVal.IsValid() { + // There was no matching key in the map for the value in + // the struct. Just ignore. + continue + } + } + + // Delete the key we're using from the unused map so we stop tracking + delete(dataValKeysUnused, rawMapKey.Interface()) + + if !field.IsValid() { + // This should never happen + panic("field is not valid") + } + + // If we can't set the field, then it is unexported or something, + // and we just continue onwards. + if !field.CanSet() { + continue + } + + // If the name is empty string, then we're at the root, and we + // don't dot-join the fields. + if name != "" { + fieldName = fmt.Sprintf("%s.%s", name, fieldName) + } + + if err := d.decode(fieldName, rawMapVal.Interface(), field); err != nil { + errors = appendErrors(errors, err) + } + } + + if d.config.ErrorUnused && len(dataValKeysUnused) > 0 { + keys := make([]string, 0, len(dataValKeysUnused)) + for rawKey := range dataValKeysUnused { + keys = append(keys, rawKey.(string)) + } + sort.Strings(keys) + + err := fmt.Errorf("'%s' has invalid keys: %s", name, strings.Join(keys, ", ")) + errors = appendErrors(errors, err) + } + + if len(errors) > 0 { + return &Error{errors} + } + + // Add the unused keys to the list of unused keys if we're tracking metadata + if d.config.Metadata != nil { + for rawKey := range dataValKeysUnused { + key := rawKey.(string) + if name != "" { + key = fmt.Sprintf("%s.%s", name, key) + } + + d.config.Metadata.Unused = append(d.config.Metadata.Unused, key) + } + } + + return nil +} + +func getKind(val reflect.Value) reflect.Kind { + kind := val.Kind() + + switch { + case kind >= reflect.Int && kind <= reflect.Int64: + return reflect.Int + case kind >= reflect.Uint && kind <= reflect.Uint64: + return reflect.Uint + case kind >= reflect.Float32 && kind <= reflect.Float64: + return reflect.Float32 + default: + return kind + } +} |