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author | Corey Hulen <corey@hulen.com> | 2016-04-21 22:37:01 -0700 |
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committer | Corey Hulen <corey@hulen.com> | 2016-04-21 22:37:01 -0700 |
commit | 2e5617c29be69637acd384e85f795a0b343bec8d (patch) | |
tree | 6b8bdae1e664013b97c2dda94985375abda91aa5 /utils | |
parent | 5c755463ed3a4c74a383fb4460b5be02d8868481 (diff) | |
download | chat-2e5617c29be69637acd384e85f795a0b343bec8d.tar.gz chat-2e5617c29be69637acd384e85f795a0b343bec8d.tar.bz2 chat-2e5617c29be69637acd384e85f795a0b343bec8d.zip |
PLT-2057 User as a first class object (#2648)
* Adding TeamMember to system
* Fixing all unit tests on the backend
* Fixing merge conflicts
* Fixing merge conflict
* Adding javascript unit tests
* Adding TeamMember to system
* Fixing all unit tests on the backend
* Fixing merge conflicts
* Fixing merge conflict
* Adding javascript unit tests
* Adding client side unit test
* Cleaning up the clint side tests
* Fixing msg
* Adding more client side unit tests
* Adding more using tests
* Adding last bit of client side unit tests and adding make cmd
* Fixing bad merge
* Fixing libraries
* Updating to new client side API
* Fixing borken unit test
* Fixing unit tests
* ugg...trying to beat gofmt
* ugg...trying to beat gofmt
* Cleaning up remainder of the server side routes
* Adding inital load api
* Increased coverage of webhook unit tests (#2660)
* Adding loading ... to root html
* Fixing bad merge
* Removing explicit content type so superagent will guess corectly (#2685)
* Fixing merge and unit tests
* Adding create team UI
* Fixing signup flows
* Adding LDAP unit tests and enterprise unit test helper (#2702)
* Add the ability to reset MFA from the commandline (#2706)
* Fixing compliance unit tests
* Fixing client side tests
* Adding open server to system console
* Moving websocket connection
* Fixing unit test
* Fixing unit tests
* Fixing unit tests
* Adding nickname and more LDAP unit tests (#2717)
* Adding join open teams
* Cleaning up all TODOs in the code
* Fixing web sockets
* Removing unused webockets file
* PLT-2533 Add the ability to reset a user's MFA from the system console (#2715)
* Add the ability to reset a user's MFA from the system console
* Add client side unit test for adminResetMfa
* Reorganizing authentication to fix LDAP error message (#2723)
* Fixing failing unit test
* Initial upgrade db code
* Adding upgrade script
* Fixing upgrade script after running on core
* Update OAuth and Claim routes to work with user model changes (#2739)
* Fixing perminant deletion. Adding ability to delete all user and the entire database (#2740)
* Fixing team invite ldap login call (#2741)
* Fixing bluebar and some img stuff
* Fix all the different file upload web utils (#2743)
* Fixing invalid session redirect (#2744)
* Redirect on bad channel name (#2746)
* Fixing a bunch of issue and removing dead code
* Patch to fix error message on leave channel (#2747)
* Setting EnableOpenServer to false by default
* Fixing config
* Fixing upgrade
* Fixing reported bugs
* Bug fixes for PLT-2057
* PLT-2563 Redo password recovery to use a database table (#2745)
* Redo password recovery to use a database table
* Update reset password audits
* Split out admin and user reset password APIs to be separate
* Delete password recovery when user is permanently deleted
* Consolidate password resetting into a single function
* Removed private channels as an option for outgoing webhooks (#2752)
* PLT-2577/PLT-2552 Fixes for backstage (#2753)
* Added URL to incoming webhook list
* Fixed client functions for adding/removing integrations
* Disallowed slash commands without trigger words
* Fixed clientside handling of errors on AddCommand page
* Minor auth cleanup (#2758)
* Changed EditPostModal to just close if you save without making any changes (#2759)
* Renamed client -> Client in async_client.jsx and fixed eslint warnings (#2756)
* Fixed url in channel info modal (#2755)
* Fixing reported issues
* Moving to version 3 of the apis
* Fixing command unit tests (#2760)
* Adding team admins
* Fixing DM issue
* Fixing eslint error
* Properly set EditPostModal's originalText state in all cases (#2762)
* Update client config check to assume features is defined if server is licensed (#2772)
* Fixing url link
* Fixing issue with websocket crashing when sending messages to different teams
Diffstat (limited to 'utils')
-rw-r--r-- | utils/config.go | 13 | ||||
-rw-r--r-- | utils/license.go | 4 | ||||
-rw-r--r-- | utils/textgeneration.go | 20 |
3 files changed, 23 insertions, 14 deletions
diff --git a/utils/config.go b/utils/config.go index 8ff328008..1ae658b16 100644 --- a/utils/config.go +++ b/utils/config.go @@ -57,6 +57,14 @@ func FindDir(dir string) string { return fileName + "/" } +func DisableDebugLogForTest() { + l4g.Global["stdout"].Level = l4g.WARNING +} + +func EnableDebugLogForTest() { + l4g.Global["stdout"].Level = l4g.DEBUG +} + func ConfigureCmdLineLog() { ls := model.LogSettings{} ls.EnableConsole = true @@ -199,11 +207,10 @@ func getClientConfig(c *model.Config) map[string]string { props["SiteName"] = c.TeamSettings.SiteName props["EnableTeamCreation"] = strconv.FormatBool(c.TeamSettings.EnableTeamCreation) props["EnableUserCreation"] = strconv.FormatBool(c.TeamSettings.EnableUserCreation) + props["EnableOpenServer"] = strconv.FormatBool(*c.TeamSettings.EnableOpenServer) props["RestrictTeamNames"] = strconv.FormatBool(*c.TeamSettings.RestrictTeamNames) - props["EnableTeamListing"] = strconv.FormatBool(*c.TeamSettings.EnableTeamListing) props["EnableOAuthServiceProvider"] = strconv.FormatBool(c.ServiceSettings.EnableOAuthServiceProvider) - props["SegmentDeveloperKey"] = c.ServiceSettings.SegmentDeveloperKey props["GoogleDeveloperKey"] = c.ServiceSettings.GoogleDeveloperKey props["EnableIncomingWebhooks"] = strconv.FormatBool(c.ServiceSettings.EnableIncomingWebhooks) @@ -242,7 +249,7 @@ func getClientConfig(c *model.Config) map[string]string { props["AllowCorsFrom"] = *c.ServiceSettings.AllowCorsFrom - if License.Features != nil { + if IsLicensed { if *License.Features.CustomBrand { props["EnableCustomBrand"] = strconv.FormatBool(*c.TeamSettings.EnableCustomBrand) props["CustomBrandText"] = *c.TeamSettings.CustomBrandText diff --git a/utils/license.go b/utils/license.go index ba323d9b4..d3654932f 100644 --- a/utils/license.go +++ b/utils/license.go @@ -21,7 +21,9 @@ import ( ) var IsLicensed bool = false -var License *model.License = &model.License{} +var License *model.License = &model.License{ + Features: new(model.Features), +} var ClientLicense map[string]string = map[string]string{"IsLicensed": "false"} var publicKey []byte = []byte(`-----BEGIN PUBLIC KEY----- diff --git a/utils/textgeneration.go b/utils/textgeneration.go index 31b6517b8..96c43f402 100644 --- a/utils/textgeneration.go +++ b/utils/textgeneration.go @@ -473,16 +473,16 @@ func RandString(l int, charset string) string { return string(ret) } -func RandomEmail(length Range, charset string) string { - emaillen := RandIntFromRange(length) - username := RandString(emaillen, charset) - domain := "simulator.amazonses.com" - return "success+" + username + "@" + domain -} - -func FuzzEmail() string { - return FUZZY_STRINGS_EMAILS[RandIntFromRange(Range{0, len(FUZZY_STRINGS_EMAILS) - 1})] -} +// func RandomEmail(length Range, charset string) string { +// emaillen := RandIntFromRange(length) +// username := RandString(emaillen, charset) +// domain := "simulator.amazonses.com" +// return "success+" + username + "@" + domain +// } + +// func FuzzEmail() string { +// return FUZZY_STRINGS_EMAILS[RandIntFromRange(Range{0, len(FUZZY_STRINGS_EMAILS) - 1})] +// } func RandomName(length Range, charset string) string { namelen := RandIntFromRange(length) |