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// * This file is part of the COLOBOT source code
// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch
// * Copyright (C) 2012 Polish Portal of Colobot (PPC)
// *
// * This program is free software: you can redistribute it and/or modify
// * it under the terms of the GNU General Public License as published by
// * the Free Software Foundation, either version 3 of the License, or
// * (at your option) any later version.
// *
// * This program is distributed in the hope that it will be useful,
// * but WITHOUT ANY WARRANTY; without even the implied warranty of
// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// * GNU General Public License for more details.
// *
// * You should have received a copy of the GNU General Public License
// * along with this program. If not, see http://www.gnu.org/licenses/.
/**
* \file ui/key.h
* \brief Key slot control
*/
#pragma once
#include "ui/control.h"
#include "common/event.h"
#include "common/restext.h"
#include "common/key.h"
namespace Ui {
class CKey : public CControl
{
public:
CKey();
virtual ~CKey();
//! Creates a new key slot button
bool Create(Math::Point pos, Math::Point dim, int icon, EventType eventMsg);
//! Management of an event
bool EventProcess(const Event &event);
//! Draws button
void Draw();
//! Management of binding
//@{
void SetBinding(InputBinding b);
InputBinding GetBinding();
//@}
protected:
//! Checks if a key is already used
bool TestKey(unsigned int key);
protected:
CRobotMain* m_robotMain;
InputBinding m_binding;
bool m_catch;
};
} // namespace Ui
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