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/*
* This file is part of the Colobot: Gold Edition source code
* Copyright (C) 2001-2014, Daniel Roux, EPSITEC SA & TerranovaTeam
* http://epsiteс.ch; http://colobot.info; http://github.com/colobot
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see http://gnu.org/licenses
*/
// gauge.h
#pragma once
#include "graphics/engine/engine.h"
#include "common/event.h"
#include "common/misc.h"
#include "ui/control.h"
namespace Ui {
class CGauge : public CControl
{
public:
CGauge();
virtual ~CGauge();
bool Create(Math::Point pos, Math::Point dim, int icon, EventType eventType);
bool EventProcess(const Event &event);
void Draw();
void SetLevel(float level);
float GetLevel();
protected:
float m_level;
};
}
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