blob: 44880a44b35a12769fde96df63b818e2b9047668 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
|
// * This file is part of the COLOBOT source code
// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch
// *
// * This program is free software: you can redistribute it and/or modify
// * it under the terms of the GNU General Public License as published by
// * the Free Software Foundation, either version 3 of the License, or
// * (at your option) any later version.
// *
// * This program is distributed in the hope that it will be useful,
// * but WITHOUT ANY WARRANTY; without even the implied warranty of
// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// * GNU General Public License for more details.
// *
// * You should have received a copy of the GNU General Public License
// * along with this program. If not, see http://www.gnu.org/licenses/.
#define STRICT
#define D3D_OVERLOADS
#include <windows.h>
#include <stdio.h>
#include <d3d.h>
#include "struct.h"
#include "D3DEngine.h"
#include "math3d.h"
#include "event.h"
#include "misc.h"
#include "iman.h"
#include "terrain.h"
#include "object.h"
#include "physics.h"
#include "brain.h"
#include "task.h"
#include "taskwait.h"
// Constructeur de l'objet.
CTaskWait::CTaskWait(CInstanceManager* iMan, CObject* object)
: CTask(iMan, object)
{
CTask::CTask(iMan, object);
}
// Destructeur de l'objet.
CTaskWait::~CTaskWait()
{
}
// Gestion d'un �v�nement.
BOOL CTaskWait::EventProcess(const Event &event)
{
if ( m_engine->RetPause() ) return TRUE;
if ( event.event != EVENT_FRAME ) return TRUE;
m_passTime += event.rTime;
m_bEnded = (m_passTime >= m_waitTime);
return TRUE;
}
// Assigne le but � atteindre.
Error CTaskWait::Start(float time)
{
m_waitTime = time; // dur�e � attendre
m_passTime = 0.0f; // dur�e �coul�e
m_bEnded = FALSE;
return ERR_OK;
}
// Indique si l'action est termin�e.
Error CTaskWait::IsEnded()
{
if ( m_engine->RetPause() ) return ERR_CONTINUE;
if ( m_bEnded ) return ERR_STOP;
return ERR_CONTINUE;
}
|