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// * This file is part of the COLOBOT source code
// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch
// *
// * This program is free software: you can redistribute it and/or modify
// * it under the terms of the GNU General Public License as published by
// * the Free Software Foundation, either version 3 of the License, or
// * (at your option) any later version.
// *
// * This program is distributed in the hope that it will be useful,
// * but WITHOUT ANY WARRANTY; without even the implied warranty of
// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// * GNU General Public License for more details.
// *
// * You should have received a copy of the GNU General Public License
// * along with this program. If not, see http://www.gnu.org/licenses/.
// mainmovie.h
#pragma once
#include "common/event.h"
#include "math/vector.h"
class CInstanceManager;
class CEvent;
class CD3DEngine;
class CInterface;
class CRobotMain;
class CCamera;
class CSound;
enum MainMovieType
{
MM_NONE,
MM_SATCOMopen,
MM_SATCOMclose,
};
class CMainMovie
{
public:
CMainMovie(CInstanceManager* iMan);
~CMainMovie();
void Flush();
bool Start(MainMovieType type, float time);
bool Stop();
bool IsExist();
bool EventProcess(const Event &event);
MainMovieType RetType();
MainMovieType RetStopType();
protected:
protected:
CInstanceManager* m_iMan;
CEvent* m_event;
CD3DEngine* m_engine;
CInterface* m_interface;
CRobotMain* m_main;
CCamera* m_camera;
CSound* m_sound;
MainMovieType m_type;
MainMovieType m_stopType;
float m_speed;
float m_progress;
Math::Vector m_initialEye;
Math::Vector m_initialLookat;
Math::Vector m_finalEye[2];
Math::Vector m_finalLookat[2];
};
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