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// compass.h
#ifndef _COMPASS_H_
#define _COMPASS_H_
#include "control.h"
class CD3DEngine;
class CCompass : public CControl
{
public:
CCompass(CInstanceManager* iMan);
~CCompass();
BOOL Create(FPOINT pos, FPOINT dim, int icon, EventMsg eventMsg);
BOOL EventProcess(const Event &event);
void Draw();
void SetDirection(float dir);
float RetDirection();
protected:
protected:
float m_dir;
};
#endif //_COMPASS_H_
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