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// * This file is part of the COLOBOT source code
// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch
// *
// * This program is free software: you can redistribute it and/or modify
// * it under the terms of the GNU General Public License as published by
// * the Free Software Foundation, either version 3 of the License, or
// * (at your option) any later version.
// *
// * This program is distributed in the hope that it will be useful,
// * but WITHOUT ANY WARRANTY; without even the implied warranty of
// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// * GNU General Public License for more details.
// *
// * You should have received a copy of the GNU General Public License
// * along with this program. If not, see http://www.gnu.org/licenses/.
// autosafe.h
#ifndef _AUTOSAFE_H_
#define _AUTOSAFE_H_
#include "auto.h"
#include "misc.h"
class CInstanceManager;
class CD3DEngine;
class CParticule;
class CTerrain;
class CCamera;
class CObject;
enum AutoSafePhase
{
ASAP_WAIT = 1,
ASAP_OPEN = 2,
ASAP_FINISH = 3,
};
class CAutoSafe : public CAuto
{
public:
CAutoSafe(CInstanceManager* iMan, CObject* object);
~CAutoSafe();
void DeleteObject(BOOL bAll=FALSE);
void Init();
BOOL EventProcess(const Event &event);
Error RetError();
BOOL CreateInterface(BOOL bSelect);
BOOL Write(char *line);
BOOL Read(char *line);
protected:
int CountKeys();
void LockKeys();
void DownKeys(float progress);
void DeleteKeys();
CObject* SearchVehicle();
protected:
AutoSafePhase m_phase;
float m_progress;
float m_speed;
float m_timeVirus;
float m_lastParticule;
int m_channelSound;
BOOL m_bLock;
int m_countKeys;
float m_actualAngle;
float m_finalAngle;
BOOL m_bKey[4];
D3DVECTOR m_keyPos[4];
int m_keyParti[4];
};
#endif //_AUTOSAFE_H_
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