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// autoportico.h
#ifndef _AUTOPORTICO_H_
#define _AUTOPORTICO_H_
class CInstanceManager;
class CD3DEngine;
class CParticule;
class CTerrain;
class CCamera;
class CObject;
enum AutoPorticoPhase
{
APOP_WAIT = 1, // attend
APOP_START = 2, // d�part de l'action
APOP_MOVE = 3, // avance
APOP_WAIT1 = 4, // attend
APOP_DOWN = 5, // descend
APOP_WAIT2 = 6, // attend
APOP_OPEN = 7, // ouvre
};
class CAutoPortico : public CAuto
{
public:
CAutoPortico(CInstanceManager* iMan, CObject* object);
~CAutoPortico();
void DeleteObject(BOOL bAll=FALSE);
void Init();
void Start(int param);
BOOL EventProcess(const Event &event);
BOOL Abort();
Error RetError();
protected:
void UpdateTrackMapping(float left, float right);
protected:
AutoPorticoPhase m_phase;
float m_progress;
float m_speed;
float m_cameraProgress;
float m_cameraSpeed;
float m_lastParticule;
D3DVECTOR m_finalPos;
D3DVECTOR m_startPos;
float m_posTrack;
int m_param;
int m_soundChannel;
};
#endif //_AUTOPORTICO_H_
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