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// CMyThread.h : pour cr�er un processus pour la console
//
/////////////////////////////////////////////////////////////////////////////
#if !defined(AFX_MAINFRM_H__20B3756C_5DFD_11D4_A15E_00E0189013DF__INCLUDED_)
#define AFX_MAINFRM_H__20B3756C_5DFD_11D4_A15E_00E0189013DF__INCLUDED_
#include "stdafx.h"
#include "TstCBot.h"
class CMyThread : public CWinThread
{
// DECLARE_DYNAMIC(CMyThread)
DECLARE_DYNCREATE(CMyThread)
public:
// Constructor
CMyThread();
virtual BOOL InitInstance();
virtual int ExitInstance(); // return app exit code
// Implementation
//{{AFX_MSG(CTstCBotApp)
afx_msg void OnAppAbout();
// NOTE - the ClassWizard will add and remove member functions here.
// DO NOT EDIT what you see in these blocks of generated code !
//}}AFX_MSG
// Generated message map functions
protected:
//{{AFX_MSG(CMainFrame)
afx_msg void OnReturn();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_MAINFRM_H__20B3756C_5DFD_11D4_A15E_00E0189013DF__INCLUDED_)
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