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#if !defined(AFX_BOTCONSOLEDLG_H__A11450A2_8E09_11D4_A439_00D059085115__INCLUDED_)
#define AFX_BOTCONSOLEDLG_H__A11450A2_8E09_11D4_A439_00D059085115__INCLUDED_
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
// BotConsoleDlg.h : header file
//
struct ThreadInfo
{
CEdit* m_pEdit1 ;
CBotProgram* m_pProg;
CWnd* m_pWndMessage;
BOOL m_bStop;
BOOL m_bRun;
};
/////////////////////////////////////////////////////////////////////////////
// CBotConsoleDlg dialog
class CBotConsoleDlg : public CDialog
{
// Construction
public:
CBotConsoleDlg(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CBotConsoleDlg)
enum { IDD = IDD_CONSOLE };
CButton m_cOK;
CEdit m_Edit2;
CEdit m_Edit1;
//}}AFX_DATA
CBotProgram* m_pProg;
ThreadInfo m_threadinfo;
int m_code, m_start, m_end;
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CBotConsoleDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CBotConsoleDlg)
virtual void OnOK();
virtual void OnCancel();
virtual BOOL OnInitDialog();
afx_msg LONG EndProg(UINT wparam, LONG lparam) ;
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_BOTCONSOLEDLG_H__A11450A2_8E09_11D4_A439_00D059085115__INCLUDED_)
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