| Commit message (Collapse) | Author | Age | Files | Lines |
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* moved braces to new lines
* fixed some function/variable names
* fixed whitespace issues
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There was a bug in texture modesetting but only visible after certain
mode changes.
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- fixed 2nd texture setting
- added padding to some structs for faster access
- changed rendering primitives to glDrawArrays()
- optimized texture modesetting calls
- fixed some valgrind errors
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- fixed fog color setting
- removed unused glSecondaryColor and altered struct VertexCol
- minor refactoring in CText
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- refactored CTerrain code
- fixed some minor bugs
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- updated Doxyfile
- added/changed file, dir and namespace descriptions
- fixed some errors in doxygen tags
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- moved abstract core to src/graphics/core
- moved proper graphics engine to src/graphics/engine
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