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diff --git a/src/taskfireant.h b/src/taskfireant.h
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-// * This file is part of the COLOBOT source code
-// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch
-// *
-// * This program is free software: you can redistribute it and/or modify
-// * it under the terms of the GNU General Public License as published by
-// * the Free Software Foundation, either version 3 of the License, or
-// * (at your option) any later version.
-// *
-// * This program is distributed in the hope that it will be useful,
-// * but WITHOUT ANY WARRANTY; without even the implied warranty of
-// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// * GNU General Public License for more details.
-// *
-// * You should have received a copy of the GNU General Public License
-// * along with this program. If not, see http://www.gnu.org/licenses/.
-
-// taskfireant.h
-
-#ifndef _TASKFIREANT_H_
-#define _TASKTIREANT_H_
-
-
-#include "d3dengine.h"
-
-
-class CInstanceManager;
-class CTerrain;
-class CBrain;
-class CPhysics;
-class CObject;
-
-
-
-enum TaskFireAnt
-{
- TFA_NULL = 0, // nothing to do
- TFA_TURN = 1, // turns
- TFA_PREPARE = 2, // prepares shooting position
- TFA_FIRE = 3, // shooting
- TFA_TERMINATE = 4, // ends shooting position
-};
-
-
-
-class CTaskFireAnt : public CTask
-{
-public:
- CTaskFireAnt(CInstanceManager* iMan, CObject* object);
- ~CTaskFireAnt();
-
- BOOL EventProcess(const Event &event);
-
- Error Start(D3DVECTOR impact);
- Error IsEnded();
- BOOL Abort();
-
-protected:
-
-protected:
- D3DVECTOR m_impact;
- TaskFireAnt m_phase;
- float m_progress;
- float m_speed;
- float m_angle;
- BOOL m_bError;
- BOOL m_bFire;
- float m_time;
- float m_lastParticule;
-};
-
-
-#endif //_TASKFIREANT_H_