diff options
Diffstat (limited to 'src/graphics/core')
-rw-r--r-- | src/graphics/core/nulldevice.cpp | 359 | ||||
-rw-r--r-- | src/graphics/core/nulldevice.h | 145 |
2 files changed, 504 insertions, 0 deletions
diff --git a/src/graphics/core/nulldevice.cpp b/src/graphics/core/nulldevice.cpp new file mode 100644 index 0000000..006149c --- /dev/null +++ b/src/graphics/core/nulldevice.cpp @@ -0,0 +1,359 @@ +/* + * This file is part of the Colobot: Gold Edition source code + * Copyright (C) 2001-2014, Daniel Roux, EPSITEC SA & TerranovaTeam + * http://epsiteс.ch; http://colobot.info; http://github.com/colobot + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. + * See the GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see http://gnu.org/licenses + */ + +// * This file is part of the COLOBOT source code +// * Copyright (C) 2012, Polish Portal of Colobot (PPC) +// * +// * This program is free software: you can redistribute it and/or modify +// * it under the terms of the GNU General Public License as published by +// * the Free Software Foundation, either version 3 of the License, or +// * (at your option) any later version. +// * +// * This program is distributed in the hope that it will be useful, +// * but WITHOUT ANY WARRANTY; without even the implied warranty of +// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// * GNU General Public License for more details. +// * +// * You should have received a copy of the GNU General Public License +// * along with this program. If not, see http://www.gnu.org/licenses/. + + +#include "graphics/core/nulldevice.h" + +#include "common/config.h" +#include "common/logger.h" + +#include "math/geometry.h" + + +// Graphics module namespace +namespace Gfx { + +CNullDevice::CNullDevice() +{ + m_matrix = Math::Matrix(); + m_material = Material(); + m_light = Light(); +} + +CNullDevice::~CNullDevice() +{ +} + +void CNullDevice::DebugHook() +{ +} + +void CNullDevice::DebugLights() +{ +} + +bool CNullDevice::Create() +{ + return true; +} + +void CNullDevice::Destroy() +{ +} + +void CNullDevice::BeginScene() +{ +} + +void CNullDevice::EndScene() +{ +} + +void CNullDevice::Clear() +{ +} + +void CNullDevice::SetTransform(TransformType type, const Math::Matrix &matrix) +{ +} + +const Math::Matrix& CNullDevice::GetTransform(TransformType type) +{ + return m_matrix; +} + +void CNullDevice::MultiplyTransform(TransformType type, const Math::Matrix &matrix) +{ +} + +void CNullDevice::SetMaterial(const Material &material) +{ +} + +const Material& CNullDevice::GetMaterial() +{ + return m_material; +} + +int CNullDevice::GetMaxLightCount() +{ + return 99; +} + +void CNullDevice::SetLight(int index, const Light &light) +{ +} + +const Light& CNullDevice::GetLight(int index) +{ + return m_light; +} + +void CNullDevice::SetLightEnabled(int index, bool enabled) +{ +} + +bool CNullDevice::GetLightEnabled(int index) +{ + return false; +} + +Texture CNullDevice::CreateTexture(CImage *image, const TextureCreateParams ¶ms) +{ + Texture tex; + tex.id = 1; // tex.id = 0 => invalid texture + return tex; +} + +Texture CNullDevice::CreateTexture(ImageData *data, const TextureCreateParams ¶ms) +{ + Texture tex; + tex.id = 1; // tex.id = 0 => invalid texture + return tex; +} + +void CNullDevice::DestroyTexture(const Texture &texture) +{ +} + +void CNullDevice::DestroyAllTextures() +{ +} + +int CNullDevice::GetMaxTextureStageCount() +{ + return 0; +} + +void CNullDevice::SetTexture(int index, const Texture &texture) +{ +} + +void CNullDevice::SetTexture(int index, unsigned int textureId) +{ +} + +Texture CNullDevice::GetTexture(int index) +{ + return Texture(); +} + +void CNullDevice::SetTextureEnabled(int index, bool enabled) +{ +} + +bool CNullDevice::GetTextureEnabled(int index) +{ + return false; +} + +void CNullDevice::SetTextureStageParams(int index, const TextureStageParams ¶ms) +{ +} + +void CNullDevice::SetTextureStageWrap(int index, TexWrapMode wrapS, TexWrapMode wrapT) +{ +} + +TextureStageParams CNullDevice::GetTextureStageParams(int index) +{ + return TextureStageParams(); +} + +void CNullDevice::DrawPrimitive(PrimitiveType type, const Vertex *vertices, int vertexCount, + Color color) +{ +} + +void CNullDevice::DrawPrimitive(PrimitiveType type, const VertexTex2 *vertices, int vertexCount, + Color color) +{ +} + +void CNullDevice::DrawPrimitive(PrimitiveType type, const VertexCol *vertices, int vertexCount) +{ +} + +unsigned int CNullDevice::CreateStaticBuffer(PrimitiveType primitiveType, const Vertex* vertices, int vertexCount) +{ + return 0; +} + +unsigned int CNullDevice::CreateStaticBuffer(PrimitiveType primitiveType, const VertexTex2* vertices, int vertexCount) +{ + return 0; +} + +unsigned int CNullDevice::CreateStaticBuffer(PrimitiveType primitiveType, const VertexCol* vertices, int vertexCount) +{ + return 0; +} + +void CNullDevice::UpdateStaticBuffer(unsigned int bufferId, PrimitiveType primitiveType, const Vertex* vertices, int vertexCount) +{ +} + +void CNullDevice::UpdateStaticBuffer(unsigned int bufferId, PrimitiveType primitiveType, const VertexTex2* vertices, int vertexCount) +{ +} + +void CNullDevice::UpdateStaticBuffer(unsigned int bufferId, PrimitiveType primitiveType, const VertexCol* vertices, int vertexCount) +{ +} + +void CNullDevice::DrawStaticBuffer(unsigned int bufferId) +{ +} + +void CNullDevice::DestroyStaticBuffer(unsigned int bufferId) +{ +} + +int CNullDevice::ComputeSphereVisibility(const Math::Vector ¢er, float radius) +{ + return 0; +} + +void CNullDevice::SetRenderState(RenderState state, bool enabled) +{ +} + +bool CNullDevice::GetRenderState(RenderState state) +{ + return false; +} + +void CNullDevice::SetDepthTestFunc(CompFunc func) +{ +} + +CompFunc CNullDevice::GetDepthTestFunc() +{ + return COMP_FUNC_NEVER; +} + +void CNullDevice::SetDepthBias(float factor) +{ +} + +float CNullDevice::GetDepthBias() +{ + return 0.0f; +} + +void CNullDevice::SetAlphaTestFunc(CompFunc func, float refValue) +{ +} + +void CNullDevice::GetAlphaTestFunc(CompFunc &func, float &refValue) +{ + + func = COMP_FUNC_NEVER; + refValue = 0.0f; +} + +void CNullDevice::SetBlendFunc(BlendFunc srcBlend, BlendFunc dstBlend) +{ +} + +void CNullDevice::GetBlendFunc(BlendFunc &srcBlend, BlendFunc &dstBlend) +{ + srcBlend = BLEND_ZERO; + dstBlend = BLEND_ZERO; +} + +void CNullDevice::SetClearColor(const Color &color) +{ +} + +Color CNullDevice::GetClearColor() +{ + return Color(0.0f, 0.0f, 0.0f, 0.0f); +} + +void CNullDevice::SetGlobalAmbient(const Color &color) +{ +} + +Color CNullDevice::GetGlobalAmbient() +{ + return Color(0.0f, 0.0f, 0.0f, 0.0f); +} + +void CNullDevice::SetFogParams(FogMode mode, const Color &color, float start, float end, float density) +{ +} + +void CNullDevice::GetFogParams(FogMode &mode, Color &color, float &start, float &end, float &density) +{ + // +} + +void CNullDevice::SetCullMode(CullMode mode) +{ +} + +CullMode CNullDevice::GetCullMode() +{ + return CULL_CW; +} + +void CNullDevice::SetShadeModel(ShadeModel model) +{ +} + +ShadeModel CNullDevice::GetShadeModel() +{ + return SHADE_FLAT; +} + +void CNullDevice::SetFillMode(FillMode mode) +{ +} + +FillMode CNullDevice::GetFillMode() +{ + return FILL_POINT; +} + +void* CNullDevice::GetFrameBufferPixels() const +{ + return nullptr; +} + + +} // namespace Gfx + + diff --git a/src/graphics/core/nulldevice.h b/src/graphics/core/nulldevice.h new file mode 100644 index 0000000..c6065a6 --- /dev/null +++ b/src/graphics/core/nulldevice.h @@ -0,0 +1,145 @@ +/* + * This file is part of the Colobot: Gold Edition source code + * Copyright (C) 2001-2014, Daniel Roux, EPSITEC SA & TerranovaTeam + * http://epsiteс.ch; http://colobot.info; http://github.com/colobot + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. + * See the GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see http://gnu.org/licenses + */ + +/** + * \file graphics/core/device.h + * \brief Abstract graphics device - CDevice class and related structs/enums + */ + +#pragma once + + +#include "graphics/core/device.h" + +// Graphics module namespace +namespace Gfx { + +/** + * \class CNullDevice + * \brief Device implementation that doesn't render anything + * + */ +class CNullDevice : public CDevice +{ +public: + CNullDevice(); + virtual ~CNullDevice(); + + virtual void DebugHook(); + virtual void DebugLights(); + + virtual bool Create(); + virtual void Destroy(); + + virtual void BeginScene(); + virtual void EndScene(); + + virtual void Clear(); + + virtual void SetTransform(TransformType type, const Math::Matrix &matrix); + virtual const Math::Matrix& GetTransform(TransformType type); + virtual void MultiplyTransform(TransformType type, const Math::Matrix &matrix); + + virtual void SetMaterial(const Material &material); + virtual const Material& GetMaterial(); + + virtual int GetMaxLightCount(); + virtual void SetLight(int index, const Light &light); + virtual const Light& GetLight(int index); + virtual void SetLightEnabled(int index, bool enabled); + virtual bool GetLightEnabled(int index); + + virtual Texture CreateTexture(CImage *image, const TextureCreateParams ¶ms); + virtual Texture CreateTexture(ImageData *data, const TextureCreateParams ¶ms); + virtual void DestroyTexture(const Texture &texture); + virtual void DestroyAllTextures(); + + virtual int GetMaxTextureStageCount(); + virtual void SetTexture(int index, const Texture &texture); + virtual void SetTexture(int index, unsigned int textureId); + virtual Texture GetTexture(int index); + virtual void SetTextureEnabled(int index, bool enabled); + virtual bool GetTextureEnabled(int index); + + virtual void SetTextureStageParams(int index, const TextureStageParams ¶ms); + virtual TextureStageParams GetTextureStageParams(int index); + + virtual void SetTextureStageWrap(int index, Gfx::TexWrapMode wrapS, Gfx::TexWrapMode wrapT); + + virtual void DrawPrimitive(PrimitiveType type, const Vertex *vertices , int vertexCount, + Color color = Color(1.0f, 1.0f, 1.0f, 1.0f)); + virtual void DrawPrimitive(PrimitiveType type, const VertexTex2 *vertices, int vertexCount, + Color color = Color(1.0f, 1.0f, 1.0f, 1.0f)); + virtual void DrawPrimitive(PrimitiveType type, const VertexCol *vertices , int vertexCount); + + virtual unsigned int CreateStaticBuffer(PrimitiveType primitiveType, const Vertex* vertices, int vertexCount); + virtual unsigned int CreateStaticBuffer(PrimitiveType primitiveType, const VertexTex2* vertices, int vertexCount); + virtual unsigned int CreateStaticBuffer(PrimitiveType primitiveType, const VertexCol* vertices, int vertexCount); + virtual void UpdateStaticBuffer(unsigned int bufferId, PrimitiveType primitiveType, const Vertex* vertices, int vertexCount); + virtual void UpdateStaticBuffer(unsigned int bufferId, PrimitiveType primitiveType, const VertexTex2* vertices, int vertexCount); + virtual void UpdateStaticBuffer(unsigned int bufferId, PrimitiveType primitiveType, const VertexCol* vertices, int vertexCount); + virtual void DrawStaticBuffer(unsigned int bufferId); + virtual void DestroyStaticBuffer(unsigned int bufferId); + + virtual int ComputeSphereVisibility(const Math::Vector ¢er, float radius); + + virtual void SetRenderState(RenderState state, bool enabled); + virtual bool GetRenderState(RenderState state); + + virtual void SetDepthTestFunc(CompFunc func); + virtual CompFunc GetDepthTestFunc(); + + virtual void SetDepthBias(float factor); + virtual float GetDepthBias(); + + virtual void SetAlphaTestFunc(CompFunc func, float refValue); + virtual void GetAlphaTestFunc(CompFunc &func, float &refValue); + + virtual void SetBlendFunc(BlendFunc srcBlend, BlendFunc dstBlend); + virtual void GetBlendFunc(BlendFunc &srcBlend, BlendFunc &dstBlend); + + virtual void SetClearColor(const Color &color); + virtual Color GetClearColor(); + + virtual void SetGlobalAmbient(const Color &color); + virtual Color GetGlobalAmbient(); + + virtual void SetFogParams(FogMode mode, const Color &color, float start, float end, float density); + virtual void GetFogParams(FogMode &mode, Color &color, float &start, float &end, float &density); + + virtual void SetCullMode(CullMode mode); + virtual CullMode GetCullMode(); + + virtual void SetShadeModel(ShadeModel model); + virtual ShadeModel GetShadeModel(); + + virtual void SetFillMode(FillMode mode) ; + virtual FillMode GetFillMode(); + + virtual void* GetFrameBufferPixels() const; + +private: + Math::Matrix m_matrix; + Material m_material; + Light m_light; +}; + + +} // namespace Gfx + |