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author | Piotr Dziwinski <piotrdz@gmail.com> | 2013-02-03 20:03:36 +0100 |
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committer | Piotr Dziwinski <piotrdz@gmail.com> | 2013-02-03 20:03:36 +0100 |
commit | 209c6412ae149cc7c503fd7da384f344a830423c (patch) | |
tree | 5baeaeb8dee2208b46bf80a118dfe59eb65f9389 /test/unit/ui/stubs/particle_stub.cpp | |
parent | 3f41f97fc47fca22634dc858c3ecdb39d0d27e32 (diff) | |
download | colobot-209c6412ae149cc7c503fd7da384f344a830423c.tar.gz colobot-209c6412ae149cc7c503fd7da384f344a830423c.tar.bz2 colobot-209c6412ae149cc7c503fd7da384f344a830423c.zip |
Refactoring in tests infrastructure
* all tests are now in /test/ subdirectory
* unit tests concatenated to one executable (TODO: ui, common)
* preparation for test environments (OpenGL and others)
* removed old TestCBot
Diffstat (limited to 'test/unit/ui/stubs/particle_stub.cpp')
-rw-r--r-- | test/unit/ui/stubs/particle_stub.cpp | 205 |
1 files changed, 205 insertions, 0 deletions
diff --git a/test/unit/ui/stubs/particle_stub.cpp b/test/unit/ui/stubs/particle_stub.cpp new file mode 100644 index 0000000..c3bf6dc --- /dev/null +++ b/test/unit/ui/stubs/particle_stub.cpp @@ -0,0 +1,205 @@ +#include "graphics/engine/particle.h" + +#include "common/logger.h" + + +// Graphics module namespace +namespace Gfx { + + +CParticle::CParticle(CInstanceManager* /*iMan*/, CEngine* /*engine*/) +{ +} + +CParticle::~CParticle() +{ +} + +void CParticle::SetDevice(CDevice* /*device*/) +{ +} + +void CParticle::FlushParticle() +{ +} + +void CParticle::FlushParticle(int /*sheet*/) +{ +} + +int CParticle::CreateParticle(Math::Vector /*pos*/, Math::Vector /*speed*/, Math::Point /*dim*/, + ParticleType /*type*/, float /*duration*/, float /*mass*/, + float /*windSensitivity*/, int /*sheet*/) +{ + return 0; +} + +int CParticle::CreateFrag(Math::Vector /*pos*/, Math::Vector /*speed*/, EngineTriangle */*triangle*/, + ParticleType /*type*/, float /*duration*/, float /*mass*/, + float /*windSensitivity*/, int /*sheet*/) +{ + return 0; +} + +int CParticle::CreatePart(Math::Vector /*pos*/, Math::Vector /*speed*/, ParticleType /*type*/, + float /*duration*/, float /*mass*/, float /*weight*/, + float /*windSensitivity*/, int /*sheet*/) +{ + return 0; +} + +int CParticle::CreateRay(Math::Vector /*pos*/, Math::Vector /*goal*/, ParticleType /*type*/, Math::Point /*dim*/, + float /*duration*/, int /*sheet*/) +{ + return 0; +} + +int CParticle::CreateTrack(Math::Vector /*pos*/, Math::Vector /*speed*/, Math::Point /*dim*/, ParticleType /*type*/, + float /*duration*/, float /*mass*/, float /*length*/, float /*width*/) +{ + return 0; +} + +void CParticle::CreateWheelTrace(const Math::Vector &/*p1*/, const Math::Vector &/*p2*/, const Math::Vector &/*p3*/, + const Math::Vector &/*p4*/, ParticleType /*type*/) +{ +} + +void CParticle::DeleteParticle(ParticleType /*type*/) +{ +} + +void CParticle::DeleteParticle(int /*channel*/) +{ +} + +void CParticle::SetObjectLink(int /*channel*/, CObject */*object*/) +{ +} + +void CParticle::SetObjectFather(int /*channel*/, CObject */*object*/) +{ +} + +void CParticle::SetPosition(int /*channel*/, Math::Vector /*pos*/) +{ +} + +void CParticle::SetDimension(int /*channel*/, Math::Point /*dim*/) +{ +} + +void CParticle::SetZoom(int /*channel*/, float /*zoom*/) +{ +} + +void CParticle::SetAngle(int /*channel*/, float /*angle*/) +{ +} + +void CParticle::SetIntensity(int /*channel*/, float /*intensity*/) +{ +} + +void CParticle::SetParam(int /*channel*/, Math::Vector /*pos*/, Math::Point /*dim*/, float /*zoom*/, float /*angle*/, float /*intensity*/) +{ +} + +void CParticle::SetPhase(int /*channel*/, ParticlePhase /*phase*/, float /*duration*/) +{ +} + +bool CParticle::GetPosition(int /*channel*/, Math::Vector &/*pos*/) +{ + return true; +} + +Color CParticle::GetFogColor(Math::Vector /*pos*/) +{ + return Color(); +} + +void CParticle::SetFrameUpdate(int /*sheet*/, bool /*update*/) +{ +} + +void CParticle::FrameParticle(float /*rTime*/) +{ +} + +void CParticle::DrawParticle(int /*sheet*/) +{ +} + +bool CParticle::WriteWheelTrace(const char */*filename*/, int /*width*/, int /*height*/, Math::Vector /*dl*/, Math::Vector /*ur*/) +{ + return true; +} + +void CParticle::DeleteRank(int /*rank*/) +{ +} + +bool CParticle::CheckChannel(int &/*channel*/) +{ + return true; +} + +void CParticle::DrawParticleTriangle(int /*i*/) +{ +} + +void CParticle::DrawParticleNorm(int /*i*/) +{ +} + +void CParticle::DrawParticleFlat(int /*i*/) +{ +} + +void CParticle::DrawParticleFog(int /*i*/) +{ +} + +void CParticle::DrawParticleRay(int /*i*/) +{ +} + +void CParticle::DrawParticleSphere(int /*i*/) +{ +} + +void CParticle::DrawParticleCylinder(int /*i*/) +{ +} + +void CParticle::DrawParticleWheel(int /*i*/) +{ +} + +CObject* CParticle::SearchObjectGun(Math::Vector /*old*/, Math::Vector /*pos*/, ParticleType /*type*/, CObject */*father*/) +{ + return nullptr; +} + +CObject* CParticle::SearchObjectRay(Math::Vector /*pos*/, Math::Vector /*goal*/, ParticleType /*type*/, CObject */*father*/) +{ + return nullptr; +} + +void CParticle::Play(Sound /*sound*/, Math::Vector /*pos*/, float /*amplitude*/) +{ +} + +bool CParticle::TrackMove(int /*i*/, Math::Vector /*pos*/, float /*progress*/) +{ + return true; +} + +void CParticle::TrackDraw(int /*i*/, ParticleType /*type*/) +{ +} + + +} // namespace Gfx + |