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author | Krzysztof Dermont <erihel@gmail.com> | 2014-06-20 23:41:38 +0200 |
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committer | Krzysztof Dermont <erihel@gmail.com> | 2014-06-20 23:51:28 +0200 |
commit | 2260f6bf4feb62929e32a1bea9cd3f403aa034b1 (patch) | |
tree | a9f830fe8ddfa57598a0802ced6540befb8c8c75 /src/ui/window.cpp | |
parent | ba62e6f8be5f7008939677ce70799ecc26adf420 (diff) | |
download | colobot-2260f6bf4feb62929e32a1bea9cd3f403aa034b1.tar.gz colobot-2260f6bf4feb62929e32a1bea9cd3f403aa034b1.tar.bz2 colobot-2260f6bf4feb62929e32a1bea9cd3f403aa034b1.zip |
Big part of PhysFS support
* removed -mod argument
* removed -datadir argument
* removed -lang argument
* removed some dead ui code
* added resource manager and file loaders (stream and SDL)
* changed interface textures location to match new directory structure
* removed CGameData for mod support
* added PhysFS support
Diffstat (limited to 'src/ui/window.cpp')
-rw-r--r-- | src/ui/window.cpp | 38 |
1 files changed, 19 insertions, 19 deletions
diff --git a/src/ui/window.cpp b/src/ui/window.cpp index ed18ce4..70bb2d5 100644 --- a/src/ui/window.cpp +++ b/src/ui/window.cpp @@ -1174,7 +1174,7 @@ void CWindow::DrawVertex(Math::Point pos, Math::Point dim, int icon) if ( icon == 0 ) { - m_engine->SetTexture("button2.png"); + m_engine->SetTexture("textures/interface/button2.png"); m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_WHITE); uv1.x = 64.0f/256.0f; // dark blue transparent uv1.y = 64.0f/256.0f; @@ -1190,7 +1190,7 @@ void CWindow::DrawVertex(Math::Point pos, Math::Point dim, int icon) } else if ( icon == 1 ) { - m_engine->SetTexture("button1.png"); + m_engine->SetTexture("textures/interface/button1.png"); m_engine->SetState(Gfx::ENG_RSTATE_NORMAL); uv1.x = 128.0f/256.0f; // white tooltip uv1.y = 0.0f/256.0f; @@ -1204,7 +1204,7 @@ void CWindow::DrawVertex(Math::Point pos, Math::Point dim, int icon) } else if ( icon == 2 ) { - m_engine->SetTexture("button1.png"); + m_engine->SetTexture("textures/interface/button1.png"); m_engine->SetState(Gfx::ENG_RSTATE_NORMAL); uv1.x = 128.0f/256.0f; // yellow uv1.y = 16.0f/256.0f; @@ -1218,7 +1218,7 @@ void CWindow::DrawVertex(Math::Point pos, Math::Point dim, int icon) } else if ( icon == 3 ) { - m_engine->SetTexture("button2.png"); + m_engine->SetTexture("textures/interface/button2.png"); m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_BLACK); uv1.x = 0.0f/256.0f; // transparent blue bar with yellow upper uv1.y = 64.0f/256.0f; @@ -1237,7 +1237,7 @@ void CWindow::DrawVertex(Math::Point pos, Math::Point dim, int icon) dim.x += 100.0f/640.0f; dim.y += 60.0f/480.0f; - m_engine->SetTexture("human.png"); + m_engine->SetTexture("textures/interface/human.png"); m_engine->SetState(Gfx::ENG_RSTATE_NORMAL); uv1.x = 140.0f/256.0f; uv1.y = 32.0f/256.0f; @@ -1254,7 +1254,7 @@ void CWindow::DrawVertex(Math::Point pos, Math::Point dim, int icon) dim.x -= 20.0f/640.0f; dim.y += 0.0f/480.0f; - m_engine->SetTexture("button2.png"); + m_engine->SetTexture("textures/interface/button2.png"); m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_WHITE); uv1.x = 192.0f/256.0f; uv1.y = 32.0f/256.0f; @@ -1273,7 +1273,7 @@ void CWindow::DrawVertex(Math::Point pos, Math::Point dim, int icon) dim.x -= 20.0f/640.0f; dim.y -= 20.0f/480.0f; - m_engine->SetTexture("button1.png"); + m_engine->SetTexture("textures/interface/button1.png"); m_engine->SetState(Gfx::ENG_RSTATE_NORMAL); uv1.x = 64.0f/256.0f; uv1.y = 0.0f/256.0f; @@ -1309,7 +1309,7 @@ void CWindow::DrawVertex(Math::Point pos, Math::Point dim, int icon) dim.x -= 20.0f/640.0f; dim.y -= 20.0f/480.0f; - m_engine->SetTexture("button3.png"); + m_engine->SetTexture("textures/interface/button3.png"); uv1.x = 0.0f/256.0f; uv1.y = 224.0f/256.0f; uv2.x = 32.0f/256.0f; @@ -1320,7 +1320,7 @@ void CWindow::DrawVertex(Math::Point pos, Math::Point dim, int icon) uv2.y -= dp; DrawIcon(pos, dim, uv1, uv2); // dark blue background - m_engine->SetTexture("button2.png"); + m_engine->SetTexture("textures/interface/button2.png"); uv1.x = 224.0f/256.0f; uv1.y = 224.0f/256.0f; uv2.x = 249.0f/256.0f; @@ -1392,7 +1392,7 @@ void CWindow::DrawVertex(Math::Point pos, Math::Point dim, int icon) } else if ( icon == 5 ) { - m_engine->SetTexture("button2.png"); + m_engine->SetTexture("textures/interface/button2.png"); m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_BLACK); uv1.x = 64.0f/256.0f; // transparent green uv1.y = 160.0f/256.0f; @@ -1406,7 +1406,7 @@ void CWindow::DrawVertex(Math::Point pos, Math::Point dim, int icon) } else if ( icon == 6 ) { - m_engine->SetTexture("button2.png"); + m_engine->SetTexture("textures/interface/button2.png"); m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_BLACK); uv1.x = 64.0f/256.0f; // transparent red uv1.y = 176.0f/256.0f; @@ -1420,7 +1420,7 @@ void CWindow::DrawVertex(Math::Point pos, Math::Point dim, int icon) } else if ( icon == 7 ) { - m_engine->SetTexture("button2.png"); + m_engine->SetTexture("textures/interface/button2.png"); m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_BLACK); uv1.x = 64.0f/256.0f; // transparent blue uv1.y = 192.0f/256.0f; @@ -1434,7 +1434,7 @@ void CWindow::DrawVertex(Math::Point pos, Math::Point dim, int icon) } else if ( icon == 8 ) { - m_engine->SetTexture("button1.png"); + m_engine->SetTexture("textures/interface/button1.png"); m_engine->SetState(Gfx::ENG_RSTATE_NORMAL); uv1.x = 0.0f/256.0f; // opaque orange uv1.y = 0.0f/256.0f; @@ -1450,7 +1450,7 @@ void CWindow::DrawVertex(Math::Point pos, Math::Point dim, int icon) } else if ( icon == 9 ) { - m_engine->SetTexture("button2.png"); + m_engine->SetTexture("textures/interface/button2.png"); m_engine->SetState(Gfx::ENG_RSTATE_NORMAL); uv1.x = 32.0f/256.0f; // opaque gray uv1.y = 32.0f/256.0f; @@ -1470,7 +1470,7 @@ void CWindow::DrawVertex(Math::Point pos, Math::Point dim, int icon) } else if ( icon == 11 ) { - m_engine->SetTexture("button2.png"); + m_engine->SetTexture("textures/interface/button2.png"); m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_BLACK); uv1.x = 64.0f/256.0f; // transparent yellow uv1.y = 224.0f/256.0f; @@ -1484,7 +1484,7 @@ void CWindow::DrawVertex(Math::Point pos, Math::Point dim, int icon) } else if ( icon == 12 ) { - m_engine->SetTexture("button1.png"); + m_engine->SetTexture("textures/interface/button1.png"); m_engine->SetState(Gfx::ENG_RSTATE_NORMAL); uv1.x = 128.0f/256.0f; // dirty opaque gray uv1.y = 128.0f/256.0f; @@ -1500,7 +1500,7 @@ void CWindow::DrawVertex(Math::Point pos, Math::Point dim, int icon) } else if ( icon == 13 ) { - m_engine->SetTexture("button1.png"); + m_engine->SetTexture("textures/interface/button1.png"); m_engine->SetState(Gfx::ENG_RSTATE_NORMAL); uv1.x = 192.0f/256.0f; // dirty opaque blue uv1.y = 128.0f/256.0f; @@ -1516,7 +1516,7 @@ void CWindow::DrawVertex(Math::Point pos, Math::Point dim, int icon) } else if ( icon == 14 ) { - m_engine->SetTexture("button1.png"); + m_engine->SetTexture("textures/interface/button1.png"); m_engine->SetState(Gfx::ENG_RSTATE_NORMAL); uv1.x = 160.0f/256.0f; // dirty opaque red uv1.y = 128.0f/256.0f; @@ -1544,7 +1544,7 @@ void CWindow::DrawHach(Math::Point pos, Math::Point dim) dp = 0.5f/256.0f; - m_engine->SetTexture("button2.png"); + m_engine->SetTexture("textures/interface/button2.png"); m_engine->SetState(Gfx::ENG_RSTATE_NORMAL); uv1.x = 64.0f/256.0f; // hatching uv1.y = 208.0f/256.0f; 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