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author | krzys-h <krzys_h@interia.pl> | 2014-07-24 22:17:49 +0200 |
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committer | krzys-h <krzys_h@interia.pl> | 2014-07-24 22:17:49 +0200 |
commit | 7131abd385bb370328e7c59e8a6b70d160b2effc (patch) | |
tree | b2f4313fa45eefeda6cb1ee38bf48950584c5c71 /src/ui/list.cpp | |
parent | 02ba358a892b9977250ea345c42f8226f89ba250 (diff) | |
download | colobot-7131abd385bb370328e7c59e8a6b70d160b2effc.tar.gz colobot-7131abd385bb370328e7c59e8a6b70d160b2effc.tar.bz2 colobot-7131abd385bb370328e7c59e8a6b70d160b2effc.zip |
Fixed SatCom image loading
Now LoadTexture/SetTexture functions require full path with "textures/" directory
Diffstat (limited to 'src/ui/list.cpp')
-rw-r--r-- | src/ui/list.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/ui/list.cpp b/src/ui/list.cpp index bccb435..b5f7599 100644 --- a/src/ui/list.cpp +++ b/src/ui/list.cpp @@ -388,7 +388,7 @@ void CList::Draw() if (m_icon == 0) { - m_engine->SetTexture("interface/button2.png"); + m_engine->SetTexture("textures/interface/button2.png"); m_engine->SetState(Gfx::ENG_RSTATE_NORMAL); uv1.x = 128.0f / 256.0f; @@ -398,7 +398,7 @@ void CList::Draw() } else { - m_engine->SetTexture("interface/button2.png"); + m_engine->SetTexture("textures/interface/button2.png"); m_engine->SetState(Gfx::ENG_RSTATE_NORMAL); uv1.x = 132.0f / 256.0f; @@ -434,7 +434,7 @@ void CList::Draw() dim.y *= 0.4f; pos.y -= dim.y; - m_engine->SetTexture("interface/button2.png"); + m_engine->SetTexture("textures/interface/button2.png"); m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_WHITE); // was D3DSTATETTw uv1.x = 120.0f / 256.0f; uv1.y = 64.0f / 256.0f; @@ -509,7 +509,7 @@ void CList::Draw() if ( m_check[i + m_firstLine] ) { - m_engine->SetTexture("interface/button1.png"); + m_engine->SetTexture("textures/interface/button1.png"); m_engine->SetState(Gfx::ENG_RSTATE_NORMAL); uv1.x = 64.0f / 256.0f; uv1.y = 0.0f / 256.0f; @@ -534,7 +534,7 @@ void CList::Draw() } else { - m_engine->SetTexture("interface/button1.png"); + m_engine->SetTexture("textures/interface/button1.png"); m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_WHITE); // was D3DSTATETTw if ( i + m_firstLine == m_selectLine ) { |