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author | Piotr Dziwinski <piotrdz@gmail.com> | 2012-09-19 22:53:06 +0200 |
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committer | Piotr Dziwinski <piotrdz@gmail.com> | 2012-09-19 22:53:06 +0200 |
commit | 7479f486b671acb2a6aea2c84a56b383aaba00ca (patch) | |
tree | 4043545a14234dfaa2d7d08d59c7ee9ee97f0de9 /src/ui/color.h | |
parent | 901f10b2bac18a2063cd21798f22b3917e8519b5 (diff) | |
parent | 57d33d79ea570773d84ad81d4a61f50e079979ef (diff) | |
download | colobot-7479f486b671acb2a6aea2c84a56b383aaba00ca.tar.gz colobot-7479f486b671acb2a6aea2c84a56b383aaba00ca.tar.bz2 colobot-7479f486b671acb2a6aea2c84a56b383aaba00ca.zip |
Forgotten fix in dev-graphics
Diffstat (limited to 'src/ui/color.h')
-rw-r--r-- | src/ui/color.h | 49 |
1 files changed, 26 insertions, 23 deletions
diff --git a/src/ui/color.h b/src/ui/color.h index 41052a7..ad99ddd 100644 --- a/src/ui/color.h +++ b/src/ui/color.h @@ -1,5 +1,6 @@ // * This file is part of the COLOBOT source code // * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch +// * Copyright (C) 2012, Polish Portal of Colobot (PPC) // * // * This program is free software: you can redistribute it and/or modify // * it under the terms of the GNU General Public License as published by @@ -18,39 +19,41 @@ #pragma once - #include "ui/control.h" -#include "old/d3dengine.h" - - -class CD3DEngine; +namespace Gfx{ + class CEngine; + struct Color; +} -class CColor : public CControl -{ -public: - CColor(CInstanceManager* iMan); - virtual ~CColor(); +namespace Ui { + class CColor : public CControl + { + public: + // CColor(CInstanceManager* iMan); + CColor(); + virtual ~CColor(); - bool Create(Math::Point pos, Math::Point dim, int icon, EventMsg eventMsg); + bool Create(Math::Point pos, Math::Point dim, int icon, EventType eventType); - bool EventProcess(const Event &event); + bool EventProcess(const Event &event); - void Draw(); + void Draw(); - void SetRepeat(bool bRepeat); - bool RetRepeat(); + void SetRepeat(bool bRepeat); + bool GetRepeat(); - void SetColor(D3DCOLORVALUE color); - D3DCOLORVALUE RetColor(); + void SetColor(Gfx::Color color); + Gfx::Color GetColor(); -protected: + protected: -protected: - bool m_bRepeat; - float m_repeat; - D3DCOLORVALUE m_color; -}; + protected: + bool m_bRepeat; + float m_repeat; + Gfx::Color m_color; + }; +} |