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author | krzys-h <krzys_h@interia.pl> | 2013-12-31 16:58:21 +0100 |
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committer | krzys-h <krzys_h@interia.pl> | 2013-12-31 16:58:21 +0100 |
commit | 999490e88bc699b671b94b88c9a4327d963db378 (patch) | |
tree | d2f27e5c80fe00358e5759e9ee40b2fd11d1ccff /src/sound/oalsound/channel.h | |
parent | 4a237f5925eb0d371e097416b17dd5e919cd2258 (diff) | |
download | colobot-999490e88bc699b671b94b88c9a4327d963db378.tar.gz colobot-999490e88bc699b671b94b88c9a4327d963db378.tar.bz2 colobot-999490e88bc699b671b94b88c9a4327d963db378.zip |
Code for changing music in pause mode
As requested by @Emxx52. Only code for now, we don't have the music yet. Temporairly in developements builds music will change to Prototype (in CBot editor) and Constructive Destruction (in SatCom)
Diffstat (limited to 'src/sound/oalsound/channel.h')
-rw-r--r-- | src/sound/oalsound/channel.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/sound/oalsound/channel.h b/src/sound/oalsound/channel.h index 0c6cafc..f973198 100644 --- a/src/sound/oalsound/channel.h +++ b/src/sound/oalsound/channel.h @@ -50,6 +50,7 @@ public: ~Channel(); bool Play(); + bool Pause(); bool Stop(); bool SetPosition(const Math::Vector &); |