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author | Piotr Dziwinski <piotrdz@gmail.com> | 2012-06-26 23:01:17 +0200 |
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committer | Piotr Dziwinski <piotrdz@gmail.com> | 2012-06-26 23:01:17 +0200 |
commit | c2a7375788aea0cf1c0f4c45e4823a8a9a85264d (patch) | |
tree | 932e79f6940366a96f25fee83510a5193a7cb1e3 /src/old/particule.cpp | |
parent | cf312c0b870175b8897ce98df6a8c46ccce92e2e (diff) | |
download | colobot-c2a7375788aea0cf1c0f4c45e4823a8a9a85264d.tar.gz colobot-c2a7375788aea0cf1c0f4c45e4823a8a9a85264d.tar.bz2 colobot-c2a7375788aea0cf1c0f4c45e4823a8a9a85264d.zip |
Removed trailing whitespace
Diffstat (limited to 'src/old/particule.cpp')
-rw-r--r-- | src/old/particule.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/old/particule.cpp b/src/old/particule.cpp index b807e3d..de40b51 100644 --- a/src/old/particule.cpp +++ b/src/old/particule.cpp @@ -1322,7 +1322,7 @@ void CParticule::FrameParticule(float rTime) duration = Math::Rand()*1.0f+1.0f; mass = 0.0f; CreateParticule(pos, speed, dim, PARTIEXPLOG1, duration, mass, 1.0f); - + pos.y += 1.0f; total = (int)(2.0f*m_engine->RetParticuleDensity()); for ( j=0 ; j<total ; j++ ) @@ -1366,7 +1366,7 @@ void CParticule::FrameParticule(float rTime) duration = Math::Rand()*1.0f+1.0f; mass = 0.0f; CreateParticule(pos, speed, dim, PARTIEXPLOG1, duration, mass, 1.0f); - + pos.y += 1.0f; total = (int)(2.0f*m_engine->RetParticuleDensity()); for ( j=0 ; j<total ; j++ ) @@ -3534,7 +3534,7 @@ void CParticule::DrawParticuleSphere(int i) // Generate the group of rings for the sphere. j = 0; for ( ring=0 ; ring<numRings ; ring++ ) - { + { r0 = sinf((ring+0)*deltaRingAngle); r1 = sinf((ring+1)*deltaRingAngle); v0.y = cosf((ring+0)*deltaRingAngle); @@ -3562,7 +3562,7 @@ void CParticule::DrawParticuleSphere(int i) vertex[j++] = D3DVERTEX2(v1,v1, tu1,tv1); } } - + m_pD3DDevice->DrawPrimitive(D3DPT_TRIANGLESTRIP, D3DFVF_VERTEX2, vertex, j, NULL); m_engine->AddStatisticTriangle(j); @@ -3680,7 +3680,7 @@ void CParticule::DrawParticuleCylinder(int i) vertex[j++] = D3DVERTEX2(v1,v1, tu1,tv1); } } - + m_pD3DDevice->DrawPrimitive(D3DPT_TRIANGLESTRIP, D3DFVF_VERTEX2, vertex, j, NULL); m_engine->AddStatisticTriangle(j); |