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author | Piotr Dziwinski <piotrdz@gmail.com> | 2012-06-26 22:23:05 +0200 |
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committer | Piotr Dziwinski <piotrdz@gmail.com> | 2012-06-26 22:23:05 +0200 |
commit | ebed57aa22b772211387a5561f995eee8f5faed1 (patch) | |
tree | 9a0b08371df54c125957e63c7ecff81c001d4eaf /src/object/motion/motionbee.h | |
parent | fc5389d18816799ba2698914384cd099ba8a7a6c (diff) | |
download | colobot-ebed57aa22b772211387a5561f995eee8f5faed1.tar.gz colobot-ebed57aa22b772211387a5561f995eee8f5faed1.tar.bz2 colobot-ebed57aa22b772211387a5561f995eee8f5faed1.zip |
Whitespace and language change
- changed tabs to spaces and DOS line endings to Unix
(except in CBot and metafile)
- changed language to English
- fixed #include <d3d.h> in d3dengine.h
Diffstat (limited to 'src/object/motion/motionbee.h')
-rw-r--r-- | src/object/motion/motionbee.h | 132 |
1 files changed, 66 insertions, 66 deletions
diff --git a/src/object/motion/motionbee.h b/src/object/motion/motionbee.h index 94ac7fa..aa8e5a6 100644 --- a/src/object/motion/motionbee.h +++ b/src/object/motion/motionbee.h @@ -1,66 +1,66 @@ -// * This file is part of the COLOBOT source code
-// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch
-// *
-// * This program is free software: you can redistribute it and/or modify
-// * it under the terms of the GNU General Public License as published by
-// * the Free Software Foundation, either version 3 of the License, or
-// * (at your option) any later version.
-// *
-// * This program is distributed in the hope that it will be useful,
-// * but WITHOUT ANY WARRANTY; without even the implied warranty of
-// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// * GNU General Public License for more details.
-// *
-// * You should have received a copy of the GNU General Public License
-// * along with this program. If not, see http://www.gnu.org/licenses/.
-
-// motionbee.h
-
-#pragma once
-
-
-#include "object/motion/motion.h"
-
-
-
-enum MotionBeeAction
-{
- MB_MARCH = 0,
- MB_SPEC = 1
-};
-
-enum MotionBeeSpecialAction
-{
- MBS_HOLD = 0,
- MBS_BURN = 1,
- MBS_RUIN = 2
-};
-
-
-class CMotionBee : public CMotion
-{
-public:
- CMotionBee(CInstanceManager* iMan, CObject* object);
- ~CMotionBee();
-
- void DeleteObject(bool bAll=false);
- bool Create(Math::Vector pos, float angle, ObjectType type, float power);
- bool EventProcess(const Event &event);
-
-protected:
- void CreatePhysics();
- bool EventFrame(const Event &event);
-
-protected:
- float m_armMember;
- float m_armTimeAbs;
- float m_armTimeMarch;
- float m_armTimeAction;
- short m_armAngles[3*3*3*3*2];
- int m_armTimeIndex;
- int m_armPartIndex;
- int m_armMemberIndex;
- int m_armLastAction;
- bool m_bArmStop;
-};
-
+// * This file is part of the COLOBOT source code +// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch +// * +// * This program is free software: you can redistribute it and/or modify +// * it under the terms of the GNU General Public License as published by +// * the Free Software Foundation, either version 3 of the License, or +// * (at your option) any later version. +// * +// * This program is distributed in the hope that it will be useful, +// * but WITHOUT ANY WARRANTY; without even the implied warranty of +// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// * GNU General Public License for more details. +// * +// * You should have received a copy of the GNU General Public License +// * along with this program. If not, see http://www.gnu.org/licenses/. + +// motionbee.h + +#pragma once + + +#include "object/motion/motion.h" + + + +enum MotionBeeAction +{ + MB_MARCH = 0, + MB_SPEC = 1 +}; + +enum MotionBeeSpecialAction +{ + MBS_HOLD = 0, + MBS_BURN = 1, + MBS_RUIN = 2 +}; + + +class CMotionBee : public CMotion +{ +public: + CMotionBee(CInstanceManager* iMan, CObject* object); + ~CMotionBee(); + + void DeleteObject(bool bAll=false); + bool Create(Math::Vector pos, float angle, ObjectType type, float power); + bool EventProcess(const Event &event); + +protected: + void CreatePhysics(); + bool EventFrame(const Event &event); + +protected: + float m_armMember; + float m_armTimeAbs; + float m_armTimeMarch; + float m_armTimeAction; + short m_armAngles[3*3*3*3*2]; + int m_armTimeIndex; + int m_armPartIndex; + int m_armMemberIndex; + int m_armLastAction; + bool m_bArmStop; +}; + |