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author | Piotr Dziwinski <piotrdz@gmail.com> | 2012-12-26 20:58:02 +0100 |
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committer | Piotr Dziwinski <piotrdz@gmail.com> | 2012-12-26 20:58:02 +0100 |
commit | 5574eccebd16ae38a2a21ed202d1f9d1ba8f67a4 (patch) | |
tree | b742447d1b3262c1541e9c0fe037ad35be467dff /src/graphics/opengl/gldevice.h | |
parent | f9f15a2f3f80f968a64e76141b1e6fa5e28c7232 (diff) | |
download | colobot-5574eccebd16ae38a2a21ed202d1f9d1ba8f67a4.tar.gz colobot-5574eccebd16ae38a2a21ed202d1f9d1ba8f67a4.tar.bz2 colobot-5574eccebd16ae38a2a21ed202d1f9d1ba8f67a4.zip |
Engine optimization - rewritten model management
- new class CModelManager
- rewritten engine object structure in CEngine
- created shared model data instead of separate objects per each
model instance
- minor refactoring
Diffstat (limited to 'src/graphics/opengl/gldevice.h')
-rw-r--r-- | src/graphics/opengl/gldevice.h | 13 |
1 files changed, 8 insertions, 5 deletions
diff --git a/src/graphics/opengl/gldevice.h b/src/graphics/opengl/gldevice.h index adae41b..dd43f2c 100644 --- a/src/graphics/opengl/gldevice.h +++ b/src/graphics/opengl/gldevice.h @@ -129,11 +129,14 @@ public: Color color = Color(1.0f, 1.0f, 1.0f, 1.0f)); virtual void DrawPrimitive(PrimitiveType type, const VertexCol *vertices , int vertexCount); - virtual unsigned int CreateStaticObject(PrimitiveType primitiveType, const Vertex* vertices, int vertexCount); - virtual unsigned int CreateStaticObject(PrimitiveType primitiveType, const VertexTex2* vertices, int vertexCount); - virtual unsigned int CreateStaticObject(PrimitiveType primitiveType, const VertexCol* vertices, int vertexCount); - virtual void DrawStaticObject(unsigned int objectId); - virtual void DestroyStaticObject(unsigned int objectId); + virtual unsigned int CreateStaticBuffer(PrimitiveType primitiveType, const Vertex* vertices, int vertexCount); + virtual unsigned int CreateStaticBuffer(PrimitiveType primitiveType, const VertexTex2* vertices, int vertexCount); + virtual unsigned int CreateStaticBuffer(PrimitiveType primitiveType, const VertexCol* vertices, int vertexCount); + virtual void UpdateStaticBuffer(unsigned int bufferId, PrimitiveType primitiveType, const Vertex* vertices, int vertexCount); + virtual void UpdateStaticBuffer(unsigned int bufferId, PrimitiveType primitiveType, const VertexTex2* vertices, int vertexCount); + virtual void UpdateStaticBuffer(unsigned int bufferId, PrimitiveType primitiveType, const VertexCol* vertices, int vertexCount); + virtual void DrawStaticBuffer(unsigned int bufferId); + virtual void DestroyStaticBuffer(unsigned int bufferId); virtual int ComputeSphereVisibility(const Math::Vector ¢er, float radius); |