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authorVictor Vieux <victorvieux@gmail.com>2014-10-21 21:44:17 -0700
committerVictor Vieux <victorvieux@gmail.com>2014-10-21 21:44:17 -0700
commitd019a4990f2e2da71555daf085a3e09c92085fa5 (patch)
treec64ef2254a9ecc2e4b0dcfecab30d045d5567281 /src/graphics/engine/camera.h
parentd9fee8b2adad613cf8c10d153cd5cd7b261b7863 (diff)
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add option to disable blood
Diffstat (limited to 'src/graphics/engine/camera.h')
-rw-r--r--src/graphics/engine/camera.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/graphics/engine/camera.h b/src/graphics/engine/camera.h
index 6d94dad..699593c 100644
--- a/src/graphics/engine/camera.h
+++ b/src/graphics/engine/camera.h
@@ -198,6 +198,8 @@ public:
void SetScriptLookat(Math::Vector lookat);
void SetEffect(bool enable);
+ void SetBlood(bool enable);
+ bool GetBlood();
void SetCameraScroll(bool scroll);
void SetCameraInvertX(bool invert);
void SetCameraInvertY(bool invert);
@@ -379,6 +381,8 @@ protected:
//! Shocks if explosion?
bool m_effect;
+ //! Blood?
+ bool m_blood;
//! Scroll in the edges?
bool m_cameraScroll;
//! X inversion in the edges?