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author | Piotr Dziwinski <piotrdz@gmail.com> | 2012-06-22 15:54:16 +0200 |
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committer | Piotr Dziwinski <piotrdz@gmail.com> | 2012-06-22 15:54:16 +0200 |
commit | 4531ac88d3c022866d564be40c20593de4c70bfc (patch) | |
tree | 63bd1feff134c95001a1b10495882debfcdf54e3 /src/graphics/d3d/d3dtextr.h | |
parent | 11df0ebf94e0842566bdc8d627ab50cc5309605d (diff) | |
download | colobot-4531ac88d3c022866d564be40c20593de4c70bfc.tar.gz colobot-4531ac88d3c022866d564be40c20593de4c70bfc.tar.bz2 colobot-4531ac88d3c022866d564be40c20593de4c70bfc.zip |
Moved old implementations to src/old
Diffstat (limited to 'src/graphics/d3d/d3dtextr.h')
-rw-r--r-- | src/graphics/d3d/d3dtextr.h | 79 |
1 files changed, 0 insertions, 79 deletions
diff --git a/src/graphics/d3d/d3dtextr.h b/src/graphics/d3d/d3dtextr.h deleted file mode 100644 index 842fa58..0000000 --- a/src/graphics/d3d/d3dtextr.h +++ /dev/null @@ -1,79 +0,0 @@ -// * This file is part of the COLOBOT source code
-// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch
-// *
-// * This program is free software: you can redistribute it and/or modify
-// * it under the terms of the GNU General Public License as published by
-// * the Free Software Foundation, either version 3 of the License, or
-// * (at your option) any later version.
-// *
-// * This program is distributed in the hope that it will be useful,
-// * but WITHOUT ANY WARRANTY; without even the implied warranty of
-// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// * GNU General Public License for more details.
-// *
-// * You should have received a copy of the GNU General Public License
-// * along with this program. If not, see http://www.gnu.org/licenses/.
-
-//-----------------------------------------------------------------------------
-// File: D3DTextr.h
-//
-// Desc: Functions to manage textures, including creating (loading from a
-// file), restoring lost surfaces, invalidating, and destroying.
-//
-// Note: the implementation of these fucntions maintain an internal list
-// of loaded textures. After creation, individual textures are referenced
-// via their ASCII names.
-//
-// Copyright (c) 1997-1999 Microsoft Corporation. All rights reserved
-//-----------------------------------------------------------------------------
-
-#pragma once
-
-#include <ddraw.h>
-#include <d3d.h>
-
-
-
-
-//-----------------------------------------------------------------------------
-// Access functions for loaded textures. Note: these functions search
-// an internal list of the textures, and use the texture associated with the
-// ASCII name.
-//-----------------------------------------------------------------------------
-LPDIRECTDRAWSURFACE7 D3DTextr_GetSurface( TCHAR* strName );
-
-
-
-
-//-----------------------------------------------------------------------------
-// Texture invalidation and restoration functions
-//-----------------------------------------------------------------------------
-HRESULT D3DTextr_Invalidate( TCHAR* strName );
-HRESULT D3DTextr_Restore( TCHAR* strName, LPDIRECT3DDEVICE7 pd3dDevice );
-HRESULT D3DTextr_InvalidateAllTextures();
-HRESULT D3DTextr_RestoreAllTextures( LPDIRECT3DDEVICE7 pd3dDevice );
-
-
-
-
-//-----------------------------------------------------------------------------
-// Texture creation and deletion functions
-//-----------------------------------------------------------------------------
-#define D3DTEXTR_TRANSPARENTWHITE 0x00000001
-#define D3DTEXTR_TRANSPARENTBLACK 0x00000002
-#define D3DTEXTR_32BITSPERPIXEL 0x00000004
-#define D3DTEXTR_16BITSPERPIXEL 0x00000008
-#define D3DTEXTR_CREATEWITHALPHA 0x00000010
-
-
-HRESULT D3DTextr_CreateTextureFromFile( TCHAR* strName, DWORD dwStage=0L,
- DWORD dwFlags=0L );
-HRESULT D3DTextr_CreateEmptyTexture( TCHAR* strName, DWORD dwWidth,
- DWORD dwHeight, DWORD dwStage,
- DWORD dwFlags );
-HRESULT D3DTextr_DestroyTexture( TCHAR* strName );
-VOID D3DTextr_SetTexturePath( TCHAR* strTexturePath );
-
-void D3DTextr_SetDebugMode(bool bDebug);
-
-
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