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author | Krzysztof Dermont <erihel@gmail.com> | 2014-06-20 23:41:38 +0200 |
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committer | Krzysztof Dermont <erihel@gmail.com> | 2014-06-20 23:51:28 +0200 |
commit | 2260f6bf4feb62929e32a1bea9cd3f403aa034b1 (patch) | |
tree | a9f830fe8ddfa57598a0802ced6540befb8c8c75 /src/common/resources/inputstream.h | |
parent | ba62e6f8be5f7008939677ce70799ecc26adf420 (diff) | |
download | colobot-2260f6bf4feb62929e32a1bea9cd3f403aa034b1.tar.gz colobot-2260f6bf4feb62929e32a1bea9cd3f403aa034b1.tar.bz2 colobot-2260f6bf4feb62929e32a1bea9cd3f403aa034b1.zip |
Big part of PhysFS support
* removed -mod argument
* removed -datadir argument
* removed -lang argument
* removed some dead ui code
* added resource manager and file loaders (stream and SDL)
* changed interface textures location to match new directory structure
* removed CGameData for mod support
* added PhysFS support
Diffstat (limited to 'src/common/resources/inputstream.h')
-rw-r--r-- | src/common/resources/inputstream.h | 33 |
1 files changed, 33 insertions, 0 deletions
diff --git a/src/common/resources/inputstream.h b/src/common/resources/inputstream.h new file mode 100644 index 0000000..9d1c578 --- /dev/null +++ b/src/common/resources/inputstream.h @@ -0,0 +1,33 @@ +// * This file is part of the COLOBOT source code +// * Copyright (C) 2014 Polish Portal of Colobot (PPC) +// * +// * This program is free software: you can redistribute it and/or modify +// * it under the terms of the GNU General Public License as published by +// * the Free Software Foundation, either version 3 of the License, or +// * (at your option) any later version. +// * +// * This program is distributed in the hope that it will be useful, +// * but WITHOUT ANY WARRANTY; without even the implied warranty of +// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// * GNU General Public License for more details. +// * +// * You should have received a copy of the GNU General Public License +// * along with this program. If not, see http://www.gnu.org/licenses/. + +#pragma once + +#include <istream> +#include <string> + + +class CInputStream : public std::istream +{ +public: + CInputStream(); + virtual ~CInputStream(); + + void open(const std::string &filename); + void close(); + bool is_open(); + size_t size(); +}; |