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author | Krzysztof Dermont <erihel@gmail.com> | 2014-06-20 23:41:38 +0200 |
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committer | Krzysztof Dermont <erihel@gmail.com> | 2014-06-20 23:51:28 +0200 |
commit | 2260f6bf4feb62929e32a1bea9cd3f403aa034b1 (patch) | |
tree | a9f830fe8ddfa57598a0802ced6540befb8c8c75 /src/app/main.cpp | |
parent | ba62e6f8be5f7008939677ce70799ecc26adf420 (diff) | |
download | colobot-2260f6bf4feb62929e32a1bea9cd3f403aa034b1.tar.gz colobot-2260f6bf4feb62929e32a1bea9cd3f403aa034b1.tar.bz2 colobot-2260f6bf4feb62929e32a1bea9cd3f403aa034b1.zip |
Big part of PhysFS support
* removed -mod argument
* removed -datadir argument
* removed -lang argument
* removed some dead ui code
* added resource manager and file loaders (stream and SDL)
* changed interface textures location to match new directory structure
* removed CGameData for mod support
* added PhysFS support
Diffstat (limited to 'src/app/main.cpp')
-rw-r--r-- | src/app/main.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/app/main.cpp b/src/app/main.cpp index 5c0afd3..324acc2 100644 --- a/src/app/main.cpp +++ b/src/app/main.cpp @@ -69,6 +69,7 @@ The current layout is the following: - src/script - link with the CBot library */ +#include "common/resources/resourcemanager.h" //! Entry point to the program extern "C" @@ -77,6 +78,8 @@ extern "C" int SDL_MAIN_FUNC(int argc, char *argv[]) { CLogger logger; // single istance of logger + CResourceManager manager(argv[0]); + manager.AddLocation(COLOBOT_DEFAULT_DATADIR); // Initialize static string arrays InitializeRestext(); |