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author | erihel <erihel@gmail.com> | 2013-01-16 01:45:38 +0100 |
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committer | erihel <erihel@gmail.com> | 2013-01-16 01:45:38 +0100 |
commit | 9f75a29e88da36edc301fc35f70d260a7b4e660d (patch) | |
tree | bd0875815df502462b8bef2ba42344632e251af6 /HOWTO-MXE.txt | |
parent | 01c39c88f67a924e6f067efdb16a750f8e19ea92 (diff) | |
download | colobot-9f75a29e88da36edc301fc35f70d260a7b4e660d.tar.gz colobot-9f75a29e88da36edc301fc35f70d260a7b4e660d.tar.bz2 colobot-9f75a29e88da36edc301fc35f70d260a7b4e660d.zip |
* Fixed sound pitch causing segfault
* Sound support should now compile fine with MXE
* Added cache for 3 music files to speedup loading
* Updated howto
Diffstat (limited to 'HOWTO-MXE.txt')
-rw-r--r-- | HOWTO-MXE.txt | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/HOWTO-MXE.txt b/HOWTO-MXE.txt index 67107bd..4467cd3 100644 --- a/HOWTO-MXE.txt +++ b/HOWTO-MXE.txt @@ -49,6 +49,10 @@ libraries and tools. xz zlib + for audio support: + openal + libsndfile + 4. Now `cd' to colobot directory. To cross-compile a CMake project, you have to specify a CMake toolchain file. MXE has such file in MXE's directory: usr/i686-pc-mingw32/share/cmake/mxe-conf.cmake |