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author | Piotr Dziwinski <piotrdz@gmail.com> | 2012-09-03 19:21:37 +0200 |
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committer | Piotr Dziwinski <piotrdz@gmail.com> | 2012-09-03 19:21:37 +0200 |
commit | 09fd0e205e25d5f0c9cf5b3ebad3509893118cae (patch) | |
tree | f9154dde6867ce4a901b422bd8682405541160a2 | |
parent | 01fd19d2cd471e69cca8baff6d662e219e42c864 (diff) | |
download | colobot-09fd0e205e25d5f0c9cf5b3ebad3509893118cae.tar.gz colobot-09fd0e205e25d5f0c9cf5b3ebad3509893118cae.tar.bz2 colobot-09fd0e205e25d5f0c9cf5b3ebad3509893118cae.zip |
Fix
-rw-r--r-- | src/graphics/engine/engine.h | 7 |
1 files changed, 3 insertions, 4 deletions
diff --git a/src/graphics/engine/engine.h b/src/graphics/engine/engine.h index b3a576a..705c83a 100644 --- a/src/graphics/engine/engine.h +++ b/src/graphics/engine/engine.h @@ -807,6 +807,9 @@ public: float min, float max, Gfx::EngineTextureMapping mode, float pos, float factor, float tl, float ts, float tt); + //! Detects the target object that is selected with the mouse + /** Returns the rank of the object or -1. */ + int DetectObject(Math::Point mouse); //! Creates a shadow for the given object bool CreateShadow(int objRank); @@ -1197,10 +1200,6 @@ protected: //! Compute and return the 2D box on screen of any object bool GetBBox2D(int objRank, Math::Point& min, Math::Point& max); - //! Detects the target object that is selected with the mouse - /** Returns the rank of the object or -1. */ - int DetectObject(Math::Point mouse); - //! Detects whether the mouse is in a triangle. bool DetectTriangle(Math::Point mouse, Gfx::VertexTex2* triangle, int objRank, float& dist); |