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Diffstat (limited to 'client/lib/utils.js')
-rw-r--r-- | client/lib/utils.js | 96 |
1 files changed, 96 insertions, 0 deletions
diff --git a/client/lib/utils.js b/client/lib/utils.js new file mode 100644 index 00000000..9e92e999 --- /dev/null +++ b/client/lib/utils.js @@ -0,0 +1,96 @@ +Utils = { + error: function(err) { + Session.set('error', (err && err.message || false)); + }, + + // scroll + Scroll: function(selector) { + var $el = $(selector); + return { + top: function(px, add) { + var t = $el.scrollTop(); + $el.animate({ scrollTop: (add ? (t + px) : px) }); + }, + left: function(px, add) { + var l = $el.scrollLeft(); + $el.animate({ scrollLeft: (add ? (l + px) : px) }); + } + }; + }, + + Warning: { + get: function() { + return Session.get('warning'); + }, + open: function(desc) { + Session.set('warning', { desc: desc }); + }, + close: function() { + Session.set('warning', false); + } + }, + + // XXX We should remove these two methods + goBoardId: function(_id) { + var board = Boards.findOne(_id); + return board && Router.go('Board', { + _id: board._id, + slug: board.slug + }); + }, + + goCardId: function(_id) { + var card = Cards.findOne(_id); + var board = Boards.findOne(card.boardId); + return board && Router.go('Card', { + cardId: card._id, + boardId: board._id, + slug: board.slug + }); + }, + + liveEvent: function(events, callback) { + $(document).on(events, function() { + callback($(this)); + }); + }, + + capitalize: function(string) { + return string.charAt(0).toUpperCase() + string.slice(1); + }, + + getLabelIndex: function(boardId, labelId) { + var board = Boards.findOne(boardId); + var labels = {}; + _.each(board.labels, function(a, b) { + labels[a._id] = b; + }); + return { + index: labels[labelId], + key: function(key) { + return 'labels.' + labels[labelId] + '.' + key; + } + }; + }, + + // Determine the new sort index + getSortIndex: function(prevCardDomElement, nextCardDomElement) { + // If we drop the card to an empty column + if (! prevCardDomElement && ! nextCardDomElement) { + return 0; + // If we drop the card in the first position + } else if (! prevCardDomElement) { + return Blaze.getData(nextCardDomElement).sort - 1; + // If we drop the card in the last position + } else if (! nextCardDomElement) { + return Blaze.getData(prevCardDomElement).sort + 1; + } + // In the general case take the average of the previous and next element + // sort indexes. + else { + var prevSortIndex = Blaze.getData(prevCardDomElement).sort; + var nextSortIndex = Blaze.getData(nextCardDomElement).sort; + return (prevSortIndex + nextSortIndex) / 2; + } + } +}; |