// mainmap.h #ifndef _MAINMAP_H_ #define _MAINMAP_H_ class CInstanceManager; class CEvent; class CD3DEngine; class CInterface; class CObject; class CMainMap { public: CMainMap(CInstanceManager* iMan); ~CMainMap(); void UpdateMap(); void CreateMap(); void SetFixImage(char *filename); void FloorColorMap(D3DCOLORVALUE floor, D3DCOLORVALUE water); void ShowMap(BOOL bShow); void DimMap(); float RetZoomMap(); void ZoomMap(float zoom); void ZoomMap(); void MapEnable(BOOL bEnable); BOOL RetShowMap(); BOOL RetFixImage(); CObject* DetectMap(FPOINT pos, BOOL &bInMap); void SetHilite(CObject* pObj); void SetToy(BOOL bToy); void SetFixParam(float zoom, float ox, float oy, float angle, int mode, BOOL bDebug); protected: void CenterMap(); protected: CInstanceManager* m_iMan; CEvent* m_event; CD3DEngine* m_engine; CInterface* m_interface; int m_mapMode; BOOL m_bFixImage; }; #endif //_MAINMAP_H_