// check.h #ifndef _CHECK_H_ #define _CHECK_H_ #include "control.h" class CD3DEngine; class CCheck : public CControl { public: CCheck(CInstanceManager* iMan); ~CCheck(); BOOL Create(FPOINT pos, FPOINT dim, int icon, EventMsg eventMsg); BOOL EventProcess(const Event &event); void Draw(); protected: protected: }; #endif //_CHECK_H_