// autoconvert.h #ifndef _AUTOCONVERT_H_ #define _AUTOCONVERT_H_ class CInstanceManager; class CD3DEngine; class CParticule; class CTerrain; class CCamera; class CObject; enum AutoConvertPhase { ACP_STOP = 1, ACP_WAIT = 2, ACP_CLOSE = 3, // ferme le couvervle ACP_ROTATE = 4, // tourne le couvercle ACP_OPEN = 5, // ouvre le couvercle }; class CAutoConvert : public CAuto { public: CAutoConvert(CInstanceManager* iMan, CObject* object); ~CAutoConvert(); void DeleteObject(BOOL bAll=FALSE); void Init(); BOOL EventProcess(const Event &event); Error RetError(); BOOL Abort(); BOOL CreateInterface(BOOL bSelect); BOOL Write(char *line); BOOL Read(char *line); protected: CObject* SearchStone(ObjectType type); BOOL SearchVehicle(); void CreateMetal(); protected: AutoConvertPhase m_phase; float m_progress; float m_speed; float m_timeVirus; float m_lastParticule; BOOL m_bResetDelete; BOOL m_bSoundClose; int m_soundChannel; }; #endif //_AUTOCONVERT_H_