From 84d1f79fdf02e0010e4b2d118458e8cd8ce0dd71 Mon Sep 17 00:00:00 2001 From: Krzysztof H Date: Fri, 9 Mar 2012 17:08:05 +0100 Subject: Added license info using a small program SrcHead. --- src/taskturn.cpp | 30 ++++++++++++++++++++++-------- 1 file changed, 22 insertions(+), 8 deletions(-) (limited to 'src/taskturn.cpp') diff --git a/src/taskturn.cpp b/src/taskturn.cpp index 1086b8a..e98e21a 100644 --- a/src/taskturn.cpp +++ b/src/taskturn.cpp @@ -1,4 +1,18 @@ -// taskturn.cpp +// * This file is part of the COLOBOT source code +// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch +// * +// * This program is free software: you can redistribute it and/or modify +// * it under the terms of the GNU General Public License as published by +// * the Free Software Foundation, either version 3 of the License, or +// * (at your option) any later version. +// * +// * This program is distributed in the hope that it will be useful, +// * but WITHOUT ANY WARRANTY; without even the implied warranty of +// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// * GNU General Public License for more details. +// * +// * You should have received a copy of the GNU General Public License +// * along with this program. If not, see . #define STRICT #define D3D_OVERLOADS @@ -38,14 +52,14 @@ CTaskTurn::~CTaskTurn() } -// Gestion d'un événement. +// Gestion d'un �v�nement. BOOL CTaskTurn::EventProcess(const Event &event) { if ( m_engine->RetPause() ) return TRUE; if ( event.event != EVENT_FRAME ) return TRUE; - // Objet momentanément immobile (fourmi sur le dos) ? + // Objet momentan�ment immobile (fourmi sur le dos) ? if ( m_object->RetFixed() ) { m_physics->SetMotorSpeedX(0.0f); // stoppe l'avance @@ -58,8 +72,8 @@ BOOL CTaskTurn::EventProcess(const Event &event) } -// Assigne le but à atteindre. -// Un angle positif effectue un virage à droite. +// Assigne le but � atteindre. +// Un angle positif effectue un virage � droite. Error CTaskTurn::Start(float angle) { @@ -69,13 +83,13 @@ Error CTaskTurn::Start(float angle) if ( angle < 0.0f ) { m_angle = angle+m_physics->RetCirStopLength(); - m_physics->SetMotorSpeedZ(-1.0f); // tourne à gauche + m_physics->SetMotorSpeedZ(-1.0f); // tourne � gauche m_bLeft = TRUE; } else { m_angle = angle-m_physics->RetCirStopLength(); - m_physics->SetMotorSpeedZ(1.0f); // tourne à droite + m_physics->SetMotorSpeedZ(1.0f); // tourne � droite m_bLeft = FALSE; } m_physics->SetMotorSpeedX(0.0f); @@ -85,7 +99,7 @@ Error CTaskTurn::Start(float angle) return ERR_OK; } -// Indique si l'action est terminée. +// Indique si l'action est termin�e. Error CTaskTurn::IsEnded() { -- cgit v1.2.3-1-g7c22