From f7d892cf4ef6bfce3747c4b6a810d4828b79833d Mon Sep 17 00:00:00 2001 From: Krzysztof H Date: Mon, 19 Mar 2012 12:44:39 +0100 Subject: Last coding fix ;) --- src/robotmain.h | 22 +++++++++++----------- 1 file changed, 11 insertions(+), 11 deletions(-) (limited to 'src/robotmain.h') diff --git a/src/robotmain.h b/src/robotmain.h index ffcbf7e..91a2413 100644 --- a/src/robotmain.h +++ b/src/robotmain.h @@ -1,4 +1,4 @@ -// * This file is part of the COLOBOT source code +// * This file is part of the COLOBOT source code // * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch // * // * This program is free software: you can redistribute it and/or modify @@ -12,7 +12,7 @@ // * GNU General Public License for more details. // * // * You should have received a copy of the GNU General Public License -// * along with this program. If not, see http://www.gnu.org/licenses/. +// * along with this program. If not, see http://www.gnu.org/licenses/.// robotmain.h #ifndef _ROBOTMAIN_H_ #define _ROBOTMAIN_H_ @@ -93,8 +93,8 @@ typedef struct D3DVECTOR pos; float dist; ObjectType type; - int min; // gagn� si > - int max; // gagn� si < + int min; // gagné si > + int max; // gagné si < int lost; // perdu si <= BOOL bImmediat; char message[100]; @@ -354,7 +354,7 @@ protected: float m_checkEndTime; float m_winDelay; float m_lostDelay; - BOOL m_bFixScene; // sc�ne fixe, sans interraction + BOOL m_bFixScene; // scène fixe, sans interraction BOOL m_bBase; // OBJECT_BASE existe dans mission FPOINT m_lastMousePos; CObject* m_selectObject; @@ -376,14 +376,14 @@ protected: int m_movieInfoIndex; BOOL m_bImmediatSatCom; // SatCom tout de suite ? - BOOL m_bBeginSatCom; // message SatCom affich� ? + BOOL m_bBeginSatCom; // message SatCom affiché ? BOOL m_bMovieLock; // film en cours ? BOOL m_bSatComLock; // appel du SatCom possible ? - BOOL m_bEditLock; // �dition en cours ? - BOOL m_bEditFull; // �dition en plein �cran ? + BOOL m_bEditLock; // édition en cours ? + BOOL m_bEditFull; // édition en plein écran ? BOOL m_bPause; // simulation en pause BOOL m_bHilite; - BOOL m_bTrainerPilot; // t�l�commande trainer ? + BOOL m_bTrainerPilot; // télécommande trainer ? BOOL m_bSuspend; BOOL m_bFriendAim; BOOL m_bResetCreate; @@ -443,8 +443,8 @@ protected: char m_gamerName[100]; - long m_freeBuild; // b�timents constructibles - long m_freeResearch; // recherches effectu�es + long m_freeBuild; // bâtiments constructibles + long m_freeResearch; // recherches effectuées ShowLimit m_showLimit[MAXSHOWLIMIT]; -- cgit v1.2.3-1-g7c22