From b735913debff93c1a6444ec731cd4bf99ae2a5c2 Mon Sep 17 00:00:00 2001 From: Piotr Dziwinski Date: Wed, 13 Jun 2012 22:48:35 +0200 Subject: FPOINT -> Math::Point & other math functions - changed FPOINT to Math::Point and some functions from math module to the new implementation - moved old function and FPOINT struct declarations to math3d.cpp - removed some unused functions in math module - fixed some #include dependencies - moved #define STRICT and #define D3D_OVERLOADS to compile options --- src/object/auto/auto.cpp | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) (limited to 'src/object/auto/auto.cpp') diff --git a/src/object/auto/auto.cpp b/src/object/auto/auto.cpp index 94a8afa..7440584 100644 --- a/src/object/auto/auto.cpp +++ b/src/object/auto/auto.cpp @@ -14,8 +14,6 @@ // * You should have received a copy of the GNU General Public License // * along with this program. If not, see http://www.gnu.org/licenses/. -#define STRICT -#define D3D_OVERLOADS #include #include @@ -176,7 +174,7 @@ bool CAuto::Abort() bool CAuto::CreateInterface(bool bSelect) { CWindow* pw; - FPOINT pos, dim, ddim; + Math::Point pos, dim, ddim; float ox, oy, sx, sy; char name[100]; -- cgit v1.2.3-1-g7c22