From ff97de547799a60a2121008e9da5793d2ab1581f Mon Sep 17 00:00:00 2001 From: Piotr Dziwinski Date: Sun, 31 Mar 2013 13:06:38 +0200 Subject: Fixed graphics objects after reset Should fix #120 and perhaps some other bugs as well --- src/graphics/engine/modelmanager.h | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'src/graphics/engine/modelmanager.h') diff --git a/src/graphics/engine/modelmanager.h b/src/graphics/engine/modelmanager.h index 601d636..a7f9805 100644 --- a/src/graphics/engine/modelmanager.h +++ b/src/graphics/engine/modelmanager.h @@ -53,6 +53,9 @@ public: //! Returns the rank of base engine object of given loaded model int GetModelBaseObjRank(const std::string& fileName, bool mirrored); + //! Deletes all copied objects + void DeleteAllModelCopies(); + //! Unloads the given model void UnloadModel(const std::string& fileName, bool mirrored); //! Unloads all models @@ -91,6 +94,7 @@ private: } }; std::map m_models; + std::vector m_copiesBaseRanks; CEngine* m_engine; }; -- cgit v1.2.3-1-g7c22