From 84d1f79fdf02e0010e4b2d118458e8cd8ce0dd71 Mon Sep 17 00:00:00 2001 From: Krzysztof H Date: Fri, 9 Mar 2012 17:08:05 +0100 Subject: Added license info using a small program SrcHead. --- src/d3dtextr.h | 27 +++++++++++++++------------ 1 file changed, 15 insertions(+), 12 deletions(-) (limited to 'src/d3dtextr.h') diff --git a/src/d3dtextr.h b/src/d3dtextr.h index 72d4430..e1ed169 100644 --- a/src/d3dtextr.h +++ b/src/d3dtextr.h @@ -1,15 +1,18 @@ -//----------------------------------------------------------------------------- -// File: D3DTextr.h -// -// Desc: Functions to manage textures, including creating (loading from a -// file), restoring lost surfaces, invalidating, and destroying. -// -// Note: the implementation of these fucntions maintain an internal list -// of loaded textures. After creation, individual textures are referenced -// via their ASCII names. -// -// Copyright (c) 1997-1999 Microsoft Corporation. All rights reserved -//----------------------------------------------------------------------------- +// * This file is part of the COLOBOT source code +// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch +// * +// * This program is free software: you can redistribute it and/or modify +// * it under the terms of the GNU General Public License as published by +// * the Free Software Foundation, either version 3 of the License, or +// * (at your option) any later version. +// * +// * This program is distributed in the hope that it will be useful, +// * but WITHOUT ANY WARRANTY; without even the implied warranty of +// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// * GNU General Public License for more details. +// * +// * You should have received a copy of the GNU General Public License +// * along with this program. If not, see . #ifndef D3DTEXTR_H #define D3DTEXTR_H #include -- cgit v1.2.3-1-g7c22