From ebed57aa22b772211387a5561f995eee8f5faed1 Mon Sep 17 00:00:00 2001 From: Piotr Dziwinski Date: Tue, 26 Jun 2012 22:23:05 +0200 Subject: Whitespace and language change - changed tabs to spaces and DOS line endings to Unix (except in CBot and metafile) - changed language to English - fixed #include in d3dengine.h --- src/common/iman.cpp | 324 ++++++++++++++++++++++++++-------------------------- 1 file changed, 162 insertions(+), 162 deletions(-) (limited to 'src/common/iman.cpp') diff --git a/src/common/iman.cpp b/src/common/iman.cpp index 53735a4..28ee3d3 100644 --- a/src/common/iman.cpp +++ b/src/common/iman.cpp @@ -1,162 +1,162 @@ -// * This file is part of the COLOBOT source code -// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch -// * -// * This program is free software: you can redistribute it and/or modify -// * it under the terms of the GNU General Public License as published by -// * the Free Software Foundation, either version 3 of the License, or -// * (at your option) any later version. -// * -// * This program is distributed in the hope that it will be useful, -// * but WITHOUT ANY WARRANTY; without even the implied warranty of -// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -// * GNU General Public License for more details. -// * -// * You should have received a copy of the GNU General Public License -// * along with this program. If not, see http://www.gnu.org/licenses/. - -// iman.cpp - - -#include - -#include "common/struct.h" -#include "common/iman.h" - - - - -// Object's constructor. - -CInstanceManager::CInstanceManager() -{ - int i; - - for ( i=0 ; i= CLASS_MAX ) return; - if ( m_table[classType].classPointer == 0 ) return; - - free(m_table[classType].classPointer); - m_table[classType].classPointer = 0; -} - - -// Adds a new instance of a class. - -bool CInstanceManager::AddInstance(ClassType classType, void* pointer, int max) -{ - int i; - - if ( classType < 0 || classType >= CLASS_MAX ) return false; - - if ( m_table[classType].classPointer == 0 ) - { - m_table[classType].classPointer = (void**)malloc(max*sizeof(void*)); - m_table[classType].totalPossible = max; - m_table[classType].totalUsed = 0; - } - - if ( m_table[classType].totalUsed >= m_table[classType].totalPossible ) return false; - - i = m_table[classType].totalUsed++; - m_table[classType].classPointer[i] = pointer; - return true; -} - -// Deletes an instance of a class. - -bool CInstanceManager::DeleteInstance(ClassType classType, void* pointer) -{ - int i; - - if ( classType < 0 || classType >= CLASS_MAX ) return false; - - for ( i=0 ; i= CLASS_MAX ) return 0; - if ( m_table[classType].classPointer == 0 ) return 0; -#endif - if ( rank >= m_table[classType].totalUsed ) return 0; - - return m_table[classType].classPointer[rank]; -} - - -// Fills holes in a table. - -void CInstanceManager::Compress(ClassType classType) -{ - int i, j; - - if ( classType < 0 || classType >= CLASS_MAX ) return; - - j = 0; - for ( i=0 ; i + +#include "common/struct.h" +#include "common/iman.h" + + + + +// Object's constructor. + +CInstanceManager::CInstanceManager() +{ + int i; + + for ( i=0 ; i= CLASS_MAX ) return; + if ( m_table[classType].classPointer == 0 ) return; + + free(m_table[classType].classPointer); + m_table[classType].classPointer = 0; +} + + +// Adds a new instance of a class. + +bool CInstanceManager::AddInstance(ClassType classType, void* pointer, int max) +{ + int i; + + if ( classType < 0 || classType >= CLASS_MAX ) return false; + + if ( m_table[classType].classPointer == 0 ) + { + m_table[classType].classPointer = (void**)malloc(max*sizeof(void*)); + m_table[classType].totalPossible = max; + m_table[classType].totalUsed = 0; + } + + if ( m_table[classType].totalUsed >= m_table[classType].totalPossible ) return false; + + i = m_table[classType].totalUsed++; + m_table[classType].classPointer[i] = pointer; + return true; +} + +// Deletes an instance of a class. + +bool CInstanceManager::DeleteInstance(ClassType classType, void* pointer) +{ + int i; + + if ( classType < 0 || classType >= CLASS_MAX ) return false; + + for ( i=0 ; i= CLASS_MAX ) return 0; + if ( m_table[classType].classPointer == 0 ) return 0; +#endif + if ( rank >= m_table[classType].totalUsed ) return 0; + + return m_table[classType].classPointer[rank]; +} + + +// Fills holes in a table. + +void CInstanceManager::Compress(ClassType classType) +{ + int i, j; + + if ( classType < 0 || classType >= CLASS_MAX ) return; + + j = 0; + for ( i=0 ; i