From e738c55b73a8d635cac34fb3c37f3758ca4f1671 Mon Sep 17 00:00:00 2001 From: Piotr Dziwinski Date: Tue, 26 Jun 2012 23:39:31 +0200 Subject: Removed old code and build target - removed directory with old target - changed CMakeLists.txt to new target only and temporarily commented out reference to CBot - updated README --- src/CMakeLists.txt | 201 +++++++++-------------------------------------------- 1 file changed, 33 insertions(+), 168 deletions(-) (limited to 'src/CMakeLists.txt') diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt index 3f5e238..1be7a59 100644 --- a/src/CMakeLists.txt +++ b/src/CMakeLists.txt @@ -1,132 +1,31 @@ # CBot shared library is built separately -add_subdirectory(CBot) +# add_subdirectory(CBot) -- not yet WinAPI-independent -# Source files for old target (dependent on WinAPI & DirectX) -set(OLD_SOURCES -old/d3dapp.cpp -old/joystick.cpp -old/blitz.cpp -old/camera.cpp -old/cloud.cpp -old/light.cpp -old/model.cpp -old/particule.cpp -old/planet.cpp -old/pyro.cpp -old/terrain.cpp -old/text.cpp -old/water.cpp -old/d3dengine.cpp -old/d3denum.cpp -old/d3dframe.cpp -old/d3dtextr.cpp -old/d3dutil.cpp -old/d3dmath.cpp -old/math3d.cpp -old/modfile.cpp -old/sound.cpp -common/event.cpp -common/iman.cpp -common/metafile.cpp -common/misc.cpp -common/profile.cpp -common/restext.cpp -object/auto/auto.cpp -object/auto/autobase.cpp -object/auto/autoconvert.cpp -object/auto/autoderrick.cpp -object/auto/autodestroyer.cpp -object/auto/autoegg.cpp -object/auto/autoenergy.cpp -object/auto/autofactory.cpp -object/auto/autoflag.cpp -object/auto/autohuston.cpp -object/auto/autoinfo.cpp -object/auto/autojostle.cpp -object/auto/autokid.cpp -object/auto/autolabo.cpp -object/auto/automush.cpp -object/auto/autonest.cpp -object/auto/autonuclear.cpp -object/auto/autopara.cpp -object/auto/autoportico.cpp -object/auto/autoradar.cpp -object/auto/autorepair.cpp -object/auto/autoresearch.cpp -object/auto/autoroot.cpp -object/auto/autosafe.cpp -object/auto/autostation.cpp -object/auto/autotower.cpp -object/brain.cpp -object/mainmovie.cpp -object/motion/motion.cpp -object/motion/motionant.cpp -object/motion/motionbee.cpp -object/motion/motionhuman.cpp -object/motion/motionmother.cpp -object/motion/motionspider.cpp -object/motion/motiontoto.cpp -object/motion/motionvehicle.cpp -object/motion/motionworm.cpp -object/object.cpp -object/robotmain.cpp -object/task/task.cpp -object/task/taskadvance.cpp -object/task/taskbuild.cpp -object/task/taskfire.cpp -object/task/taskfireant.cpp -object/task/taskflag.cpp -object/task/taskgoto.cpp -object/task/taskgungoal.cpp -object/task/taskinfo.cpp -object/task/taskmanager.cpp -object/task/taskmanip.cpp -object/task/taskpen.cpp -object/task/taskrecover.cpp -object/task/taskreset.cpp -object/task/tasksearch.cpp -object/task/taskshield.cpp -object/task/taskspiderexplo.cpp -object/task/tasktake.cpp -object/task/taskterraform.cpp -object/task/taskturn.cpp -object/task/taskwait.cpp -physics/physics.cpp -script/cbottoken.cpp -script/cmdtoken.cpp -script/script.cpp -ui/button.cpp -ui/check.cpp -ui/color.cpp -ui/compass.cpp -ui/control.cpp -ui/displayinfo.cpp -ui/displaytext.cpp -ui/edit.cpp -ui/editvalue.cpp -ui/gauge.cpp -ui/group.cpp -ui/image.cpp -ui/interface.cpp -ui/key.cpp -ui/label.cpp -ui/list.cpp -ui/maindialog.cpp -ui/mainmap.cpp -ui/mainshort.cpp -ui/map.cpp -ui/scroll.cpp -ui/shortcut.cpp -ui/slider.cpp -ui/studio.cpp -ui/target.cpp -ui/window.cpp -) +# Configure options +option(DEBUG "Enable debug output" ON) + +if (${CMAKE_SYSTEM_NAME} MATCHES "Windows") + set(PLATFORM_WINDOWS 1) + set(PLATFORM_LINUX 0) + set(PLATFORM_OTHER 0) +elseif(${CMAKE_SYSTEM_NAME} MATCHES "Linux") + set(PLATFORM_WINDOWS 0) + set(PLATFORM_LINUX 1) + set(PLATFORM_OTHER 0) +else() + set(PLATFORM_WINDOWS 0) + set(PLATFORM_LINUX 0) + set(PLATFORM_OTHER 1) +endif() -# Source files for new target (dependent on SDL & OpenGL) +# Configure file +configure_file(common/config.h.cmake ${CMAKE_CURRENT_BINARY_DIR}/common/config.h) + + +# Source files # Commented out files are still dependent on DirectX or WinAPI -set(NEW_SOURCES +set(SOURCES app/app.cpp app/main.cpp app/system.cpp @@ -247,51 +146,17 @@ sound/sound.cpp # ui/window.cpp ) -# Change to DirectX SDK directory -set(DXSDK_DIR "c:/dxsdk") - -# Configure options -option(DEBUG "Enable debug output" ON) - -if (${CMAKE_SYSTEM_NAME} MATCHES "Windows") - set(PLATFORM_WINDOWS 1) - set(PLATFORM_LINUX 0) - set(PLATFORM_OTHER 0) -elseif(${CMAKE_SYSTEM_NAME} MATCHES "Linux") - set(PLATFORM_WINDOWS 0) - set(PLATFORM_LINUX 1) - set(PLATFORM_OTHER 0) -else() - set(PLATFORM_WINDOWS 0) - set(PLATFORM_LINUX 0) - set(PLATFORM_OTHER 1) -endif() - -# Configure file -configure_file(common/config.h.cmake ${CMAKE_CURRENT_BINARY_DIR}/common/config.h) - -# #defines needed for old target -add_definitions(-DSTRICT -DD3D_OVERLOADS) - -include_directories(${DXSDK_DIR}/include . ${CMAKE_CURRENT_BINARY_DIR}) - -link_directories(${CMAKE_CURRENT_SOURCE_DIR}/CBot ${DXSDK_DIR}/lib) - - -# Old target -set(OLD_LIBS -lkernel32 -luser32 -lgdi32 -lwinspool -lcomdlg32 - -ladvapi32 -lshell32 -lole32 -loleaut32 -luuid -lodbc32 - -lodbccp32 -lwinmm - ${DXSDK_DIR}/lib/ddraw.lib ${DXSDK_DIR}/lib/dinput.lib ${DXSDK_DIR}/lib/dxguid.lib ${DXSDK_DIR}/lib/d3d8.lib ${DXSDK_DIR}/lib/dsound.lib) - -add_executable(colobot_old ${OLD_SOURCES}) - -target_link_libraries(colobot_old CBot ${OLD_LIBS}) +set(LIBS +${SDL_LIBRARY} +${SDLIMAGE_LIBRARY} +${OPENGL_LIBRARY} +#CBot -- not yet WinAPI-independent +) +include_directories(. ${CMAKE_CURRENT_BINARY_DIR}) -# New target -set(NEW_LIBS ${SDL_LIBRARY} ${SDLIMAGE_LIBRARY} ${OPENGL_LIBRARY}) +link_directories(${CMAKE_CURRENT_SOURCE_DIR}/CBot) -add_executable(colobot_new ${NEW_SOURCES}) +add_executable(colobot ${SOURCES}) -target_link_libraries(colobot_new ${NEW_LIBS}) +target_link_libraries(colobot ${LIBS}) -- cgit v1.2.3-1-g7c22