| Commit message (Collapse) | Author | Age | Files | Lines |
| |
|
| |
|
|
|
|
|
| |
- rewrote the render functions for CEngine, CCloud and CWater
- added documentation
|
|\
| |
| |
| | |
CEngine object handling
|
| |
| |
| |
| |
| |
| | |
- finished rewriting CEngine object, shadow, etc. handling
- refactored texture code
- added new log levels
|
| |
| |
| |
| | |
* Added doxygen comments to plugin manager and plugin loader
|
|\| |
|
| |
| |
| |
| |
| | |
- fixed bugs in settings modes, etc.
- some additions and minor refactoring
|
| |
| |
| |
| |
| |
| | |
- updated Doxyfile
- added/changed file, dir and namespace descriptions
- fixed some errors in doxygen tags
|
| |
| |
| |
| |
| |
| | |
- finished SetState in CEngine
- refactored Size and IntSize back to Point and IntPoint
- other minor changes in CEngine
|
| |
| |
| |
| |
| | |
- added rewritten implementation for basic modesetting in CEngine
- started rewriting proper rendering and object handling in CEngine
|
| |
| |
| |
| |
| |
| |
| | |
- added stubs for functions in CLightning, CParticle and CPyro
- cleaned object.h and physics.h headers
- created temporary stubs to compile CCamera
- other necessary changes to compile successfully
|
| |
| |
| |
| | |
Added rewritten CPlanet implementation
|
| |
| |
| |
| |
| | |
Added rewritten implementation for CWater and CCloud
Won't link yet because of missing functions
|
| |
| |
| |
| |
| |
| | |
Added rewritten CTerrain implementation
Compiles OK, but functions are missing from other classes
Also needs testing
|
| |
| |
| |
| | |
- implemented rest of CText interface excluding some minor features
|
| |
| |
| |
| |
| | |
- added basic font rendering
- minor refactoring & fixes
|
| |
| |
| |
| |
| | |
* Moved sound plugin into sound dir
* Minor changes in logger and profile
|
| |
| |
| |
| |
| |
| |
| | |
* changed profile.cpp to use SimpleIni to load config files
* added new CProfile singleton class for loading config
* added SimpleIni to lib/ dir
* added config loading tests
|
| | |
|
|\ \
| | |
| | |
| | |
| | | |
Conflicts:
src/sound/sound.h
|
| | | |
|
| | | |
|
| | | |
|
| | | |
|
| | | |
|
| | | |
|
| |/ |
|
| |
| |
| |
| |
| |
| | |
- rewrote old C-style casts to new ..._cast<>
- corrected some dangerous casts
- added -Wold-style-cast to compile flags
|
| |
| |
| |
| | |
Will probably be useful
|
| |
| |
| |
| |
| | |
Rewritten old code; doesn't compile yet because changes in other
modules are needed.
|
| |
| |
| |
| |
| |
| | |
- added video mode querying & changing
- added joystick querying & changing
- cleaned up CApplication interface
|
| |
| |
| |
| | |
Added GLEW for loading OpenGL extensions
|
| | |
|
| | |
|
| |\
| | |
| | |
| | | |
Pulled changes & resolved conflicts
|
| | |
| | |
| | |
| | | |
Fixed some compiling issues
|
| | |\
| | | |
| | | | |
Changes in CBot
|
| | | | |
|
| | | | |
|
| | | |
| | | |
| | | |
| | | |
| | | | |
Removed Winapi, but now library don't work - work in progress.
Some translations.
|
| | | | |
|
| | | |
| | | |
| | | |
| | | |
| | | | |
- moved abstract core to src/graphics/core
- moved proper graphics engine to src/graphics/engine
|
| | | |
| | | |
| | | |
| | | | |
- rewrote old CLight as CLightManager
|
| | | |
| | | |
| | | |
| | | |
| | | | |
- fixed problems with lighting
- added light_test
|
| | | | |
|
| | | | |
|
| | | |
| | | |
| | | |
| | | |
| | | |
| | | |
| | | | |
- refactored texture structs & functions
- added note about OpenGL extensions
- removed device.cpp as unnecessary
- minor changes in CEngine
|
| | | |
| | | |
| | | |
| | | |
| | | | |
- fixed cursor drawing in CEngine
- changed event loop to generate more events
|
| | | |
| | | |
| | | |
| | | |
| | | |
| | | |
| | | |
| | | |
| | | |
| | | |
| | | | |
- cleaned up and added documentation to engine.h
- refactored CEngine interface and associated structs
- added mouse handling functions in CApplication & CEngine
- fixed bugs in projection matrix setting
- changed texture loading & handling
- added const-values in CDevice & CGLDevice
- changed event management in CApplication
- other minor changes & bugfixes
|