Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Restored -datadir and -langdir arguments, added -savedir | krzys-h | 2014-08-06 | 11 | -38/+99 |
| | | | | Also, fixed some crashes when unable to open file | ||||
* | Saving colobot.ini through physfs | krzys-h | 2014-07-24 | 12 | -53/+70 |
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* | Added -mod commandline argument to add additional locations to physfs | krzys-h | 2014-07-24 | 2 | -2/+12 |
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* | Fixed SatCom image loading | krzys-h | 2014-07-24 | 25 | -155/+158 |
| | | | | Now LoadTexture/SetTexture functions require full path with "textures/" directory | ||||
* | Help file loading | krzys-h | 2014-07-11 | 5 | -30/+80 |
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* | Merge branch 'dev' into dev-physfs | krzys-h | 2014-07-11 | 27 | -606/+110 |
|\ | | | | | | | | | | | | | | | | | Conflicts: data src/app/gamedata.cpp src/ui/control.cpp src/ui/edit.cpp src/ui/maindialog.cpp | ||||
| * | Removed some old stuff related to Ceebot-Teen | krzys-h | 2014-07-10 | 6 | -27/+1 |
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| * | Removed some unused code related to Quit button | krzys-h | 2014-07-10 | 6 | -65/+0 |
| | | | | | | | | The button itself has been removed a long time ago | ||||
| * | Removed old code based on #ifs (issue #55) | krzys-h | 2014-06-27 | 14 | -516/+11 |
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| * | Fix test compilation | Piotr Dziwinski | 2014-06-26 | 1 | -1/+3 |
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| * | Fixed tests | krzys-h | 2014-06-26 | 1 | -2/+18 |
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| * | Fixed not destroying CGameData | krzys-h | 2014-06-26 | 1 | -0/+3 |
| | | | | | | | | This also fixed failing assertion in tests | ||||
| * | Fixed negative parameter in fire() (issue #305) | krzys-h | 2014-06-26 | 1 | -10/+12 |
| | | | | | | | | Also fixed checking parameter count and type for ants, spiders and shooters | ||||
| * | fixed savefile screenshot loading bug | Mohamed Waheed | 2014-06-24 | 1 | -19/+16 |
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| * | formatting and enhancements for savefile screenshot feature | Mohamed Waheed | 2014-06-24 | 5 | -27/+24 |
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| * | implemented savefile screenshot feature | Mohamed Waheed | 2014-06-24 | 7 | -6/+86 |
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* | | Fixed mission description loading | krzys-h | 2014-07-10 | 1 | -7/+8 |
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* | | Fixed texture and script loading | krzys-h | 2014-07-10 | 23 | -139/+143 |
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* | | Fixed music loading | krzys-h | 2014-07-10 | 3 | -18/+17 |
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* | | Fixed level list | krzys-h | 2014-07-10 | 1 | -21/+36 |
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* | | Last changes | Krzysztof Dermont | 2014-06-30 | 2 | -49/+39 |
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* | | More work on streams | Krzysztof Dermont | 2014-06-23 | 10 | -189/+321 |
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* | | More work on levels | Krzysztof Dermont | 2014-06-22 | 5 | -20/+26 |
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* | | Added Exist() to resource manager, updated model | Krzysztof Dermont | 2014-06-22 | 3 | -6/+15 |
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* | | More work on PhysFS support | Krzysztof Dermont | 2014-06-22 | 8 | -17/+103 |
| | | | | | | | | | | * added output stream * fixed music loading | ||||
* | | Implemented libsndfile loader in PhysFS | Krzysztof Dermont | 2014-06-21 | 8 | -61/+253 |
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* | | Big part of PhysFS support | Krzysztof Dermont | 2014-06-20 | 49 | -841/+678 |
|/ | | | | | | | | | | | * removed -mod argument * removed -datadir argument * removed -lang argument * removed some dead ui code * added resource manager and file loaders (stream and SDL) * changed interface textures location to match new directory structure * removed CGameData for mod support * added PhysFS support | ||||
* | Remove dead code | Piotr Dziwinski | 2014-06-01 | 1 | -6/+0 |
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* | Better datadir mod support | krzys-h | 2014-05-18 | 18 | -193/+286 |
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* | Random relief generator | krzys-h | 2014-04-10 | 3 | -1/+69 |
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* | Fixes #271 | Oleg Kosmakov | 2014-03-25 | 1 | -1/+7 |
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* | Whitespace | Oleg Kosmakov | 2014-03-21 | 1 | -3/+3 |
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* | Issue #295 - continue | Oleg Kosmakov | 2014-03-21 | 2 | -4/+4 |
| | | | | Renamed the method, fixed typo in comments | ||||
* | Whitespace | Oleg Kosmakov | 2014-03-21 | 1 | -1/+1 |
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* | Fixes #295 | Oleg Kosmakov | 2014-03-21 | 5 | -4/+49 |
| | | | | When cannon cannot turn at specified angle, it will still reach the edge angle, but return the error code | ||||
* | Added spaces to align values | Oleg Kosmakov | 2014-03-21 | 1 | -130/+130 |
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* | Fix for #294 | MrSimbax | 2014-03-16 | 1 | -1/+3 |
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* | Fixed bug with fall damage | MrSimbax | 2014-03-12 | 1 | -2/+2 |
| | | | | If you change the height after overheat, you get damage like you didn't change it at all. For example: overheat when you are 10 meters above the ground, and you fall to place 20 meters deeper, but you get the damage like you fell from 10 meters instead of 30. This commit fix this. | ||||
* | Made some improvements to fall damage from a61da740 | MrSimbax | 2014-03-09 | 2 | -13/+52 |
| | | | | | | | | Fall damage on: - no energy - overheat Fall damage off: - underwater | ||||
* | Fixed bug from a61da7404bf8430132864d493c7e75a6b4c3d978 | MrSimbax | 2014-03-08 | 1 | -7/+7 |
| | | | | Moved ExploObject to CPhysics::EventFrame, it shouldn't crash anymore. | ||||
* | Added fall damage | MrSimbax | 2014-03-08 | 3 | -1/+20 |
| | | | | + changed window title | ||||
* | Added special mode in scene for bots to build more buildings than they ↵ | krzys-h | 2014-03-03 | 5 | -9/+36 |
| | | | | | | usualy can Will be used in "Leaving Earth" missions for making decorative bots building base | ||||
* | Check if pause music is defined in scene before trying to play it | krzys-h | 2014-03-02 | 1 | -2/+4 |
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* | fixed m_oldMusic.push_back(nullptr) and segfault | andreymal | 2014-03-02 | 1 | -7/+9 |
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* | GetStringWidth fix | andreymal | 2014-03-02 | 1 | -2/+2 |
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* | Fixed compile warning | krzys-h | 2014-02-21 | 1 | -1/+1 |
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* | Added option to set pause audio in Scene | krzys-h | 2014-02-21 | 7 | -37/+58 |
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* | Added a check when trying to play a music file | erihel | 2014-02-21 | 1 | -6/+8 |
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* | Changed max channels to fix compilation error | erihel | 2014-02-02 | 1 | -2/+1 |
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* | Merge branch 'dev' of github:colobot/colobot into dev | erihel | 2014-02-02 | 4 | -7/+26 |
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