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* Merge remote-tracking branch 'erihel/dev-ui' into dev-uiMichał Konopacki2012-08-201-2/+2
|\ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: src/ui/button.h src/ui/color.h src/ui/compass.h src/ui/control.h src/ui/displayinfo.h src/ui/displaytext.h src/ui/edit.h src/ui/editvalue.h src/ui/gauge.h src/ui/group.h src/ui/image.h src/ui/slider.h
| * * changes to ui classeserihel2012-08-171-1/+1
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* | Further improvements in UI portingMichał Konopacki2012-08-181-7/+8
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* First approach to port 2D UI InterfaceMichał Konopacki2012-08-151-4/+4
| | | | | - changes in src/ui ; be CAREFUL, not every file is changed in a proper way -> bugs - necessary changes in object/robotmain.h and common/misc.h/.cpp in order to compile
* Whitespace and language changePiotr Dziwinski2012-06-261-56/+56
| | | | | | | - changed tabs to spaces and DOS line endings to Unix (except in CBot and metafile) - changed language to English - fixed #include <d3d.h> in d3dengine.h
* FPOINT -> Math::Point & other math functionsPiotr Dziwinski2012-06-131-1/+1
| | | | | | | | | - changed FPOINT to Math::Point and some functions from math module to the new implementation - moved old function and FPOINT struct declarations to math3d.cpp - removed some unused functions in math module - fixed some #include dependencies - moved #define STRICT and #define D3D_OVERLOADS to compile options
* BOOL -> bool; additional fixes in constructors/destructorsPiotr Dziwinski2012-06-101-9/+9
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* Fixed include paths and CMakeLists.txtPiotr Dziwinski2012-06-101-4/+2
| | | | Additionally, changed #ifndef to #pragma once everywhere
* Source files split into modulesPiotr Dziwinski2012-04-281-0/+58