Commit message (Collapse) | Author | Age | Files | Lines | |
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* | * Fixed sound pitch causing segfault | erihel | 2013-01-16 | 1 | -0/+1 |
| | | | | | | * Sound support should now compile fine with MXE * Added cache for 3 music files to speedup loading * Updated howto | ||||
* | * Removed alut | erihel | 2013-01-14 | 1 | -3/+5 |
| | | | | | * Using libsndfile to load sounds and music * Added support for playing music files | ||||
* | * Fixed pitch calculation (sound in cut scenes will work as well as robot ↵ | erihel | 2013-01-09 | 1 | -2/+2 |
| | | | | | | | tracks sound) * Fixed applying effects to sounds * Changed volume to range 0.0-1.0 except for values in UI | ||||
* | * Changed Ret to Get methods in sound module | erihel | 2012-12-25 | 1 | -5/+5 |
| | | | | | * Added video settings to profile * Resolution change is now posibble but restart is required | ||||
* | removing plugins for gold version (for mxe cross compiling) | erihel | 2012-12-20 | 1 | -0/+94 |