| Commit message (Collapse) | Author | Age | Files | Lines |
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* displaying positions of current lights (F11)
* dumping info to console (F10)
* added assert() in suspicious place in CPyro
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* fixed -Wshadow warnings
* refactored some constructors
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* moved braces to new lines
* fixed some function/variable names
* fixed whitespace issues
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This should solve incontinuities in angle calculations, possibly
fixing the "teleportation bug"
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* all tests are now in /test/ subdirectory
* unit tests concatenated to one executable (TODO: ui, common)
* preparation for test environments (OpenGL and others)
* removed old TestCBot
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CMAKE_CXX_FLAGS is taken into account in all builds; build-type-specific
flags are appended to it.
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Only set CMAKE_BUILD_TYPE to Debug when no value is provided.
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- split the bundled gtest and gmock libraries
- allowed the use of system gmock
- refactoring in CMakeLists
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- added font coloring and changed default color to black
- fixed resize hack incorrectly changing video config,
but font resizing will not work for now
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- added mouse wheel events
- added motion vectors to CRobotMain
- other minor changes in event.h
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- rewritten tests to use new framework
- updated/reformatted Doxygen
- removed legacy conversions
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- updated Doxyfile
- added/changed file, dir and namespace descriptions
- fixed some errors in doxygen tags
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- finished SetState in CEngine
- refactored Size and IntSize back to Point and IntPoint
- other minor changes in CEngine
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- implemented rest of CText interface excluding some minor features
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- added basic font rendering
- minor refactoring & fixes
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- rewrote old C-style casts to new ..._cast<>
- corrected some dangerous casts
- added -Wold-style-cast to compile flags
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- added video mode querying & changing
- added joystick querying & changing
- cleaned up CApplication interface
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- fixed cursor drawing in CEngine
- changed event loop to generate more events
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- cleaned up and added documentation to engine.h
- refactored CEngine interface and associated structs
- added mouse handling functions in CApplication & CEngine
- fixed bugs in projection matrix setting
- changed texture loading & handling
- added const-values in CDevice & CGLDevice
- changed event management in CApplication
- other minor changes & bugfixes
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- fixed wrong order of transformations
- added transform_test
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- fixed model loading code
- added simple model viewer (model_test) in src/graphics/opengl/test
- added system time stamp code
- split the code in app/system modules to separate headers
- added debug messages in model loading
- minor fixes in OpenGL engine
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- moved texture-related structs to texture.h & code to texture.cpp
- cleaned up texture test code
- added Math:: namespace qualifiers to math modules for clarity
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- extended Gfx::CDevice interface
- written OpenGL implementation in Gfx::CGLDevice
- rewrote color and light module
- added Gfx::VertexCol
- added array casts to Math::Vector, Math::Matrix and Gfx::Color
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- changed tabs to spaces and DOS line endings to Unix
(except in CBot and metafile)
- changed language to English
- fixed #include <d3d.h> in d3dengine.h
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- added CApplication and Gfx::CEngine interfaces
- added Gfx::Material struct
- added Math::IntPoint struct
- added template for Gfx::CDevice class
- added templates for Gfx::CGLDevice and Gfx::CGLEngine classes
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- added template of classes/structs for new implementation
- changed #include paths
- updated README files
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- changed structs from D3DVECTOR to Math::Vector
and from D3DMATRIX to Math::Matrix
- changed functions to new Math namespace functions
- moved mainmovie module from graphics to object
- added Get and Set to Math::Matrix
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- changed FPOINT to Math::Point and some functions
from math module to the new implementation
- moved old function and FPOINT struct declarations to math3d.cpp
- removed some unused functions in math module
- fixed some #include dependencies
- moved #define STRICT and #define D3D_OVERLOADS to compile options
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- rewritten RotateAngle() function and test for it in geometry_test.cpp
- added conv.h - conversion functions
- added comments in math3d.h and d3dmath.h pointing to new functions
- other minor fixes
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Additionally, changed #ifndef to #pragma once everywhere
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Basic functions finished and tested for matrix and vector.
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