Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Fixed amount of fireball damage done to allies, close issue #356 | MrSimbax | 2014-11-02 | 1 | -1/+1 |
| | | | | In the original game the whole series did damage 0.02 (0.10 * 0.2) to human. In Gold, one particle do such damage, so 51 particles do 51 * 0.02 = 1.02 damage to human! I changed the multiplier for allies from 0.2 to 0.004 (approx. 0.2 / 51), but this problem probably occured somewhere else during rewriting the engine from DirectX to OpenGL and SDL. | ||||
* | Removed duplicate license header | krzys-h | 2014-10-31 | 1 | -16/+0 |
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* | Added -headless | krzys-h | 2014-10-31 | 2 | -0/+504 |
| | | | | For automated stuff on devices without GPU | ||||
* | Implemented mission timer | krzys-h | 2014-10-29 | 2 | -0/+21 |
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* | Showing coordinates in stats menu (F12/showstat); removed "showpos" cheat | krzys-h | 2014-10-29 | 2 | -3/+26 |
| | | | | | | | | | Issue #277 Conflicts: src/object/cheat.cpp src/object/robotmain.cpp src/object/robotmain.h | ||||
* | Support for %lvl% in TerrainInitTextures + cleanup | krzys-h | 2014-10-27 | 1 | -1/+2 |
| | | | | | | | | cleanup: * Removed CProfile::SetUserPath (unused) * Removed CProfile::GetUserBasedPath (unused) * Removed CProfile::CopyFileToTemp (i have no idea why it even existed) * Removed CopyFileListToTemp (it did the same as CopyFileToTemp but for multiple files, wasn't even fully implemented) | ||||
* | Corrected clamping mode in textures | Tomasz Kapuściński | 2014-10-26 | 1 | -4/+4 |
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* | Another possible (and more likely correct) fix for #339 | krzys-h | 2014-10-25 | 1 | -1/+1 |
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* | Possible fix for #339 (?) | krzys-h | 2014-10-25 | 1 | -0/+5 |
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* | Fixed linking convert_model (#332) | krzys-h | 2014-10-25 | 1 | -3/+35 |
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* | Added support for VBO in OpenGL older than 1.5 if ARB extension is present | Tomasz Kapuściński | 2014-10-24 | 2 | -31/+129 |
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* | Merge branch 'vieux-blood_mode' into dev | krzys-h | 2014-10-22 | 3 | -3/+17 |
|\ | | | | | | | | | | | Conflicts: src/common/restext.cpp src/ui/maindialog.cpp | ||||
| * | add option to disable blood | Victor Vieux | 2014-10-21 | 3 | -3/+17 |
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* | | Improved VBO support detection | Tomasz Kapuściński | 2014-10-22 | 1 | -4/+17 |
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* | | Fixed map turning gray after resizing window | krzys-h | 2014-10-20 | 1 | -1/+1 |
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* | | Merge branch 'dev' into dev-physfs | krzys-h | 2014-10-14 | 35 | -553/+630 |
|\ \ | | | | | | | | | | | | | Conflicts: data | ||||
| * | | Changed all occurences of PPC in the code to TerranovaTeam | krzys-h | 2014-10-14 | 35 | -553/+630 |
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* | | | Merge with dev | Piotr Dziwinski | 2014-10-07 | 4 | -356/+91 |
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| * | | Remove unused accessors from CDevice | Piotr Dziwinski | 2014-08-12 | 3 | -314/+49 |
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| * | | Fixed #314 | krzys-h | 2014-08-06 | 1 | -2/+2 |
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| * | | fixed issue #223 about disabling shadows/ground textures | Mohamed Waheed | 2014-07-12 | 1 | -40/+40 |
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* | | Moved effect??.png textures and made pos= in GroundSpot optional | krzys-h | 2014-09-27 | 3 | -7/+7 |
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* | | Restored -datadir and -langdir arguments, added -savedir | krzys-h | 2014-08-06 | 1 | -1/+7 |
| | | | | | | | | Also, fixed some crashes when unable to open file | ||||
* | | Fixed SatCom image loading | krzys-h | 2014-07-24 | 7 | -38/+38 |
| | | | | | | | | Now LoadTexture/SetTexture functions require full path with "textures/" directory | ||||
* | | Merge branch 'dev' into dev-physfs | krzys-h | 2014-07-11 | 6 | -7/+35 |
|\| | | | | | | | | | | | | | | | | | Conflicts: data src/app/gamedata.cpp src/ui/control.cpp src/ui/edit.cpp src/ui/maindialog.cpp | ||||
| * | Removed old code based on #ifs (issue #55) | krzys-h | 2014-06-27 | 1 | -3/+0 |
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| * | Fix test compilation | Piotr Dziwinski | 2014-06-26 | 1 | -1/+3 |
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| * | formatting and enhancements for savefile screenshot feature | Mohamed Waheed | 2014-06-24 | 2 | -8/+4 |
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| * | implemented savefile screenshot feature | Mohamed Waheed | 2014-06-24 | 4 | -3/+36 |
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* | | Fixed texture and script loading | krzys-h | 2014-07-10 | 4 | -25/+19 |
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* | | More work on levels | Krzysztof Dermont | 2014-06-22 | 2 | -4/+4 |
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* | | Added Exist() to resource manager, updated model | Krzysztof Dermont | 2014-06-22 | 1 | -6/+8 |
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* | | More work on PhysFS support | Krzysztof Dermont | 2014-06-22 | 2 | -2/+2 |
| | | | | | | | | | | * added output stream * fixed music loading | ||||
* | | Big part of PhysFS support | Krzysztof Dermont | 2014-06-20 | 6 | -39/+32 |
|/ | | | | | | | | | | | * removed -mod argument * removed -datadir argument * removed -lang argument * removed some dead ui code * added resource manager and file loaders (stream and SDL) * changed interface textures location to match new directory structure * removed CGameData for mod support * added PhysFS support | ||||
* | Better datadir mod support | krzys-h | 2014-05-18 | 5 | -31/+48 |
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* | Random relief generator | krzys-h | 2014-04-10 | 2 | -1/+63 |
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* | Fixes #271 | Oleg Kosmakov | 2014-03-25 | 1 | -1/+7 |
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* | GetStringWidth fix | andreymal | 2014-03-02 | 1 | -2/+2 |
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* | CPauseManager | krzys-h | 2013-12-31 | 2 | -15/+8 |
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* | Revert back "Merge pull request #243 from OdyX/dev-fix-textures-loading" | Piotr Dziwinski | 2013-10-29 | 2 | -3/+7 |
| | | | | | False alarm, was caused probably by faulty build bot. This definately should work on all platforms. | ||||
* | Revert "Merge pull request #243 from OdyX/dev-fix-textures-loading" | Piotr Dziwinski | 2013-10-28 | 2 | -7/+3 |
| | | | | Looks like it doesn't work on all platforms | ||||
* | Let mouse.png's format be detected | Didier Raboud | 2013-10-28 | 1 | -1/+1 |
| | | | | Fixes the mouse cursor on Mac OS X | ||||
* | Fix the detection of alpha-channel in textures as created by IMG_Load | Didier 'OdyX' Raboud | 2013-10-28 | 1 | -2/+6 |
| | | | | This fixes the textures loading under Mac OS X | ||||
* | Fixed CTerrain-related memory leaks | Piotr Dziwinski | 2013-10-13 | 3 | -2/+45 |
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* | Fixed memory leaks in CText | Piotr Dziwinski | 2013-10-12 | 1 | -5/+18 |
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* | Fixed some CBot-related memory leaks | Piotr Dziwinski | 2013-10-12 | 2 | -14/+14 |
| | | | | | | * fixed leaks in CScript::CheckToken() * fixed leaks in CInterface * commented out unused function in robotmain.cpp | ||||
* | Fix for #228 | Piotr Dziwinski | 2013-06-26 | 1 | -9/+15 |
| | | | | * "empty" objects were wrongly handled in CPyro | ||||
* | Some Ui refactoring | erihel | 2013-06-24 | 2 | -10/+2 |
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* | Changes in build organization | Piotr Dziwinski | 2013-06-22 | 3 | -292/+1 |
| | | | | | | | | * targets are now created in top-level build directory * more things are now configured through CMake options * changed debug build detection from NDEBUG to DEV_BUILD * moved po and desktop directories * moved last unit test out of src directory | ||||
* | Reverted enum values to fix UT regression | Piotr Dziwinski | 2013-06-22 | 1 | -3/+3 |
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