| Commit message (Collapse) | Author | Age | Files | Lines |
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- detection of texture format
- fixed depth mask bug
- minor refactoring
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- refactored CTerrain code
- fixed some minor bugs
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- fixes in CModelFile IO
- added Google Test framework for automatic testing
- rewrote modelfile_test in the new framework
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- added new binary and text formats for models
- fixes and improvements in CModelFile
- tool for converting model files
- minor additions and fixes
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Added some logging and improved error messages displayed to user
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- rewrote the render functions for CEngine, CCloud and CWater
- added documentation
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- finished rewriting CEngine object, shadow, etc. handling
- refactored texture code
- added new log levels
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- fixed bugs in settings modes, etc.
- some additions and minor refactoring
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- updated Doxyfile
- added/changed file, dir and namespace descriptions
- fixed some errors in doxygen tags
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- finished SetState in CEngine
- refactored Size and IntSize back to Point and IntPoint
- other minor changes in CEngine
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- added rewritten implementation for basic modesetting in CEngine
- started rewriting proper rendering and object handling in CEngine
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- added stubs for functions in CLightning, CParticle and CPyro
- cleaned object.h and physics.h headers
- created temporary stubs to compile CCamera
- other necessary changes to compile successfully
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Added rewritten CPlanet implementation
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Added rewritten implementation for CWater and CCloud
Won't link yet because of missing functions
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Added rewritten CTerrain implementation
Compiles OK, but functions are missing from other classes
Also needs testing
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- implemented rest of CText interface excluding some minor features
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- added basic font rendering
- minor refactoring & fixes
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- rewrote old C-style casts to new ..._cast<>
- corrected some dangerous casts
- added -Wold-style-cast to compile flags
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Rewritten old code; doesn't compile yet because changes in other
modules are needed.
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- added video mode querying & changing
- added joystick querying & changing
- cleaned up CApplication interface
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- moved abstract core to src/graphics/core
- moved proper graphics engine to src/graphics/engine
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